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More epic battles in the new structure, wind -
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Keep the latest lucky block addon for current -
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X-Ray is a cult cheat in the past, available as -
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No modifications, now the old TreeCapitator is -
Vein Miner & TreeCapitator Addon for Minecraft PE 1.17/1.20/1.21/26.10+
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Borion Hack Release for Minecraft Bedrock Edition 26.X (Win10/11)
It is not necessary to hack MCPE servers and -
Health Indicator Addon for Minecraft PE 1.16/1.17/1.18/1.21.132+
So far, this is the only add-on for Minecraft -
AziFy Shader (EnDefault/TrulyDefault/UltraMerged/Reimagined/Revive) for 1.21.132+
AziFy got its first version on Render Dragon
Low Poly Chunks Shader (LPC) for Bedrock 1.21/26.10+
- Author: Bernard
- Date:
Low Poly Chunks is a shader for Minecraft Bedrock 26 that makes the loading distance look longer. Why is it needed? If you are playing on a phone or a low-end PC, you have to set the loading distance to the minimum. The world gets cut off a couple hundred blocks away, and performance still suffers (FPS is already low). Low Poly Chunks Shader, or rather a pack, was created speciffically for this problem.
By: Azi Angelo (YouTube channel)
Low Poly Chunks Features:
- Simulation of the Distant Horizons effect for Bedrock Edition (not Java, just so you know!)
- Support for Android, Windows, iOS (with limitations)
- Recommended to use with maximum load distance for best results
- Angular clouds and simplified tree silhouettes in the distance
- New chunk modifier in the latest update
- Support for Minecraft 26.0 (Windows)
How does Low Poly Chunks work in Bedrock?
The shader simulates the Distant Horizons effect from Java Edition, but in Bedrock. The idea is simple: distant chunks are rendered in a simplified form with fewer details, which means less load but the horizon looks like the render distance is set to maximum. The screenshots show mountains, rivers and forests appearing in the distance, which wouldnt have loaded without the shader.
In frames with 76-78 fps, it's noticeable that in the savannah with flat terrain the horizon extends far into the distance. This is the low poly effect. The clouds are angular, the trees in the distance are just silhouettes but the performance in MCBE doesnt drop.
For best results, it's recommended to set the render distance as high as possible, and then the shader will overlay a low poly layer on top of the real chunks and the transition between them will be almost imperceptible.
Installation:
- Android - download MB Loader APK, import the pack into global resources, run Minecraft through the loader
- Windows - use BetterRenderDragon or MatJect to activate Material Bin Loader, then connect the pack as usual, if the version is not supported by BetterRenderDragon
- iOS - jailbreak required
- Category: Shaders for Minecraft PE
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