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Each next version brings a lot of features that
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The Defense mod adds various towers working on special energy ore, hostile mobs and incredible celestial things. Towers can cause damage, blow up, slow down, set on fire or do it all at the same time! Try and your cubic house will always be protected from zombies and other creatures!
10 new ores in all dimensions;
6 new materials for tools, weapons and armor;
7 armor sets, four of which have unique properties;
5 protective towers with the possibility of improving using crafting and unique abilities;
7 new mobs, including 1 mini-boss and 1 boss;
An event during which unique mobs with rich loot appear from a portal;
RF Energy System Support;
Rare cobalt sword falling from the undead;
Flint ore is generated in the mountains;
Bags with simple items falling out with a 10% chance from each mob killed by the towers;
Ore observer showing the presence of ores and artificial blocks around you;
Clockwork mechanism that accelerates time;
3 weapons with unique shells;
1 summon staff;
Universal tool is 5 times more powerful than diamond tools.
Flint ore
Generation height: 3-64 blocks
Used tool: any pickaxe
Drop: flint
Energy ore
Generation height: 3-40 blocks
Used tool: iron pick and better
Drop: energy crystal
Mithril ore
Generation height: 3-35 blocks, quite rare
Used tool: iron pick and better
Drop: ore item, can be melted
Unstable ore
Generation height: 3-16 blocks, very little chance to find
Used tool: mithril pick and better
Drop: unstable crystal
Sulfur ore
Generation height: 3-80 blocks, Nether wolrd
Used tool: iron pick and better
Drop: sulfur dust
Amber ore
Generation height: 64-100 blocks, Nether wolrd
Used tool: iron pick and better
Drop: amber
Antanium ore
Generation height: 3-30 blocks, generated after the completion of the first Etherial invasion in new chunks
Used tool: mithril pick
Drop: ore item, can be melted
Platinum ore
Generation height: 3-30 blocks, generated after the completion of the first Etherial invasion in new chunks
Used tool: antanium pick
Drop: ore item, can be melted
Adamantite ore
Generation height: 3-30 blocks, generated after the completion of the first Etherial invasion in new chunks
Used tool: platinum pick
Drop: ore item, can be melted
Dragon ore
Generation height: 3-30 blocks, generated after the killing of Ender Dragon around the place of its death in small quantities
Used tool: mithril pick
Drop: dragon scale
Etherial ore
Generation height: 3-30 blocks, generated after the killing of Ender Dragon around the place of its death in small quantities
Used tool: mithril pick
Drop: etheria tiny dust
1. Mithril is a greenish fantasy metal.
2. Antanium is a light purple cosmic metal.
3. Platinum is a light blue celestial metal.
4. Adamantite is a reddish heavy metal.
5. Etherial rod is light, energy-resistant but unstable material.
6. Dragon scale contains the power of the Ender dragon, its speed, mobility and power.
7. Etherial composite is a powerful composite alloy that ejects the celestial energy.
Towers are the main mechanic of the Defense Mod in Minecraft PE. Each one has 10 levels of improvements and unique abilities. To craft all the towers you need a tower core, as well as the mithril tower core for upgrade to level n4 and resources.
The characteristics of the tower increase nonlinearly depending on the level, technically the basic characteristics are multiplied by:
Level 1 - Basic - x2.
Level 2 - Advanced - x4.
Level 3 - Extreme - x8.
Level 4 - Mithril - x16.
Level 5 - Unstable - x32.
Level 6 - Fantastic - x64.
Level 7 - Antanium - x128.
Level 8 - Platinum - x256.
Level 9 - Adamantite - x512.
Level 10 - Sentinel - x1024.
The towers can be charged with any energy registered in energylib, but the main one is RF energy. The tower can take no more than that amount of energy equivalent to 16 RF, energy capacity is unlimited.
The towers have a radius of target search. With a certain frequency equal to the tics speed, the tower looks for the target for the attack and remembers it. After this, the tower can act on it at any distance until its death. All the towers are resistant to explosions of dynamite and creeper.
Connect the tower with the help of energy cable to a special generator (power supply) to charge it. The power supply can generate RF from the following resources:
Red dust - 4k RF
Red Dust Block - 40k RF
Energy Crystal - 160k RF
Unstable crystal - 4kk RF
Etherial ingot - 20kk RF
As soon as one of these resources is in the only slot of the GUI block, it will disappear and you will see how the power generation begins. The upper scale in the interface shows the progress of fuel production, the lower one indicates the charge of the block. The speed depends on the power supply level.
1. Shooter is the most simple tower.
Basic damage: 0.5 hearts
Target search radius: 1.5 blocks
Speed: 15 ticks
Energy consumption: 3.2 RF
2. Cannon attacks the target and creates an explosion.
Basic damage: 5 hearts
Target search radius: 6 blocks (depends on the level)
Speed: 75 ticks
Energy consumption: 32 RF
3. Mine causes great damage and destroys the landscape by explosion.
Basic damage: 10 hearts
Target search radius: -
Speed: -
Energy consumption: -
4. Slower slows the target around itself.
Basic damage: -
Target search radius: -
Speed: 50 ticks
Energy consumption: 64 RF
5. Aarsonist sets the target near to itself.
Basic damage: -
Target search radius: -
Speed: 50 ticks
Energy consumption: 48 RF
1. Install Core Engine 1.2 (download here).
2. Copy the DefenseMod folder here: /games/com.mojang/mods /.
3. Install ICRender.apk if you do not have it.
4. Run BlockLauncher (v1.15.2+) (download here).
5. Restart the game.
6. Do not pay attention if you have an error with energylib not loaded.
Download Defense mod v1.1.0.1 (Minecraft PE 1.0.3)
Defense mod (Minecraft PE 1.0.3) (IC 2 mod)
- Author: Bernard
- Date: 17-09-2017, 06:15
The Defense mod adds various towers working on special energy ore, hostile mobs and incredible celestial things. Towers can cause damage, blow up, slow down, set on fire or do it all at the same time! Try and your cubic house will always be protected from zombies and other creatures!
Features:
10 new ores in all dimensions;
6 new materials for tools, weapons and armor;
7 armor sets, four of which have unique properties;
5 protective towers with the possibility of improving using crafting and unique abilities;
7 new mobs, including 1 mini-boss and 1 boss;
An event during which unique mobs with rich loot appear from a portal;
RF Energy System Support;
Rare cobalt sword falling from the undead;
Flint ore is generated in the mountains;
Bags with simple items falling out with a 10% chance from each mob killed by the towers;
Ore observer showing the presence of ores and artificial blocks around you;
Clockwork mechanism that accelerates time;
3 weapons with unique shells;
1 summon staff;
Universal tool is 5 times more powerful than diamond tools.
Changes in v1.1.1.2:
The urgent patch.
The CE crash is fixed when attempting to invoke an invasion.
The spawn of mobs on the first waves is accelerated.
Ores have become lighter.
Changes in v1.1.1.1:
Fixed crash when launching the game.
The number of ores is rebalanced.
Fixed bug with iron armor.
Fixed bug with dragon ore.
Reduced the number of real block IDs by 30%.
Power furnace and crusher are correctly automated.
Illuminating mithril block is renamed (now activated) and no longer shines, crafting recipe has been changed.
Silver ore is divided.
Added the modifier setting of the number of veins for ores in the config file.
Fixed bug with localization of some items.
Other fixes.
Changes in v1.1.1:
The main logic of the mod is moved to a separate library.
Many items and blocks have been added.
New world generation: silver ore and treasury with rare artifacts.
Added artifacts and inventory for them.
Added 4 grinders consuming RF.
Added a blast furnace, it is necessary for making steel, electrum and antiplatite.
Added lighting devices.
Changed the illusion behavior. Now they wander aimlessly around the world.
The boss' health is reduced to 1500 hp (750 hearts).
The generation of existing ores is corrected.
Bags no longer fall out of the mobs killed by towers.
The widget was deleted.
Fixed compatibility with IC PE.
Changes in v1.1.0.1 (Patch):
The target search function now analyzes an area equal to 2 radii instead of one starting the center of the tower. This fixes problems with the incapability of attacking the arsonist, mine and slower.
Power supplies are correctly connected to RF cables.
World Generation:
Flint ore
Generation height: 3-64 blocks
Used tool: any pickaxe
Drop: flint
Energy ore
Generation height: 3-40 blocks
Used tool: iron pick and better
Drop: energy crystal
Mithril ore
Generation height: 3-35 blocks, quite rare
Used tool: iron pick and better
Drop: ore item, can be melted
Unstable ore
Generation height: 3-16 blocks, very little chance to find
Used tool: mithril pick and better
Drop: unstable crystal
Sulfur ore
Generation height: 3-80 blocks, Nether wolrd
Used tool: iron pick and better
Drop: sulfur dust
Amber ore
Generation height: 64-100 blocks, Nether wolrd
Used tool: iron pick and better
Drop: amber
Antanium ore
Generation height: 3-30 blocks, generated after the completion of the first Etherial invasion in new chunks
Used tool: mithril pick
Drop: ore item, can be melted
Platinum ore
Generation height: 3-30 blocks, generated after the completion of the first Etherial invasion in new chunks
Used tool: antanium pick
Drop: ore item, can be melted
Adamantite ore
Generation height: 3-30 blocks, generated after the completion of the first Etherial invasion in new chunks
Used tool: platinum pick
Drop: ore item, can be melted
Dragon ore
Generation height: 3-30 blocks, generated after the killing of Ender Dragon around the place of its death in small quantities
Used tool: mithril pick
Drop: dragon scale
Etherial ore
Generation height: 3-30 blocks, generated after the killing of Ender Dragon around the place of its death in small quantities
Used tool: mithril pick
Drop: etheria tiny dust
New materials:
1. Mithril is a greenish fantasy metal.
2. Antanium is a light purple cosmic metal.
3. Platinum is a light blue celestial metal.
4. Adamantite is a reddish heavy metal.
5. Etherial rod is light, energy-resistant but unstable material.
6. Dragon scale contains the power of the Ender dragon, its speed, mobility and power.
7. Etherial composite is a powerful composite alloy that ejects the celestial energy.
Towers:
Towers are the main mechanic of the Defense Mod in Minecraft PE. Each one has 10 levels of improvements and unique abilities. To craft all the towers you need a tower core, as well as the mithril tower core for upgrade to level n4 and resources.
The characteristics of the tower increase nonlinearly depending on the level, technically the basic characteristics are multiplied by:
Level 1 - Basic - x2.
Level 2 - Advanced - x4.
Level 3 - Extreme - x8.
Level 4 - Mithril - x16.
Level 5 - Unstable - x32.
Level 6 - Fantastic - x64.
Level 7 - Antanium - x128.
Level 8 - Platinum - x256.
Level 9 - Adamantite - x512.
Level 10 - Sentinel - x1024.
The towers can be charged with any energy registered in energylib, but the main one is RF energy. The tower can take no more than that amount of energy equivalent to 16 RF, energy capacity is unlimited.
The towers have a radius of target search. With a certain frequency equal to the tics speed, the tower looks for the target for the attack and remembers it. After this, the tower can act on it at any distance until its death. All the towers are resistant to explosions of dynamite and creeper.
Connect the tower with the help of energy cable to a special generator (power supply) to charge it. The power supply can generate RF from the following resources:
Red dust - 4k RF
Red Dust Block - 40k RF
Energy Crystal - 160k RF
Unstable crystal - 4kk RF
Etherial ingot - 20kk RF
As soon as one of these resources is in the only slot of the GUI block, it will disappear and you will see how the power generation begins. The upper scale in the interface shows the progress of fuel production, the lower one indicates the charge of the block. The speed depends on the power supply level.
There are 5 types of protective towers:
1. Shooter is the most simple tower.
Basic damage: 0.5 hearts
Target search radius: 1.5 blocks
Speed: 15 ticks
Energy consumption: 3.2 RF
2. Cannon attacks the target and creates an explosion.
Basic damage: 5 hearts
Target search radius: 6 blocks (depends on the level)
Speed: 75 ticks
Energy consumption: 32 RF
3. Mine causes great damage and destroys the landscape by explosion.
Basic damage: 10 hearts
Target search radius: -
Speed: -
Energy consumption: -
4. Slower slows the target around itself.
Basic damage: -
Target search radius: -
Speed: 50 ticks
Energy consumption: 64 RF
5. Aarsonist sets the target near to itself.
Basic damage: -
Target search radius: -
Speed: 50 ticks
Energy consumption: 48 RF
How to install the Defense mod?
1. Install Core Engine 1.2 (download here).
2. Copy the DefenseMod folder here: /games/com.mojang/mods /.
3. Install ICRender.apk if you do not have it.
4. Run BlockLauncher (v1.15.2+) (download here).
5. Restart the game.
6. Do not pay attention if you have an error with energylib not loaded.
Download Defense mod v1.1.0.1 (Minecraft PE 1.0.3)
- Category: Mods for Minecraft Pocket Edition
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