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Default RTX Resource Pack for Bedrock 1.26 (26.30)+
- Author: Bernard
- Date:
Default RTX is a collection of enhancements including both textures and shaders for Minecraft Bedrock that are designed to work with RTX. It is not a ray tracing simulation, but a full-featured pack similar to BetterRTX and others like it. People often ask what can actually be changed in the default RTX textures? In reality, it is a vast area with plenty of missing features that Mojang continues to develope alongside similar resource packs for MCPE.
By: Pawslight
Features:
- Works on servers and in Realms
- Fixes bugs in the official RTX,
- PBR textures for standard blocks
- Thick volumetric fog for biomes
- Adjusts lighting on mob models
Multiplayer lighting:
Default RTX is compatible with multiplayer mode so you can run it on servers, join Realms and play with friends locally-and ray tracing works everywhere. This is arguably the biggest advantage
Fog and Living Materials:
- Cherry blossom foliage and grass diffuse light more softly than in vanilla
- Water in mangrove swamps reflects tree canopies
- Rays of light pierce thru the thicket but not as they did before
- Snow biomes and deserts now have denser fog.
- Sunsets on the coast turn the water golden
- Fixes for bugs in the built-in RTX (mob rendering and visual artifacts)

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