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Dynamic Crosshair v1.0.2 for Minecraft Bedrock 1.21/26.0+
- Author: Bernard
- Date:
Dynamic Crosshair replaces the static white cross in the center of the screen with different cross shapes depending on what your looking at. The crosshair reacts to your actions and enviroment, and when you look at a bed, for example, the crosshair changes to a sleep icon. Also use Deesse UI for Bedrock Edition 26.0 with a bunch of new interface features.
By: ItzRiyo157
Features:
- The crosshair changes in real time depending on the block.
- The interface is automaticly hidden when it is not needed at the moment.
- Replaces standard labels with visual symbols.
- No unnecessary visual noise when your hands are empty.
- Works correctly with both the sensor and the controller.
How does it work?
If you walk around the world with empty hands and dont look at objects, the crosshair disappears completely. But when you point the camera at a chest or workbench, the interface will suggest an available action. When you point at a bed, the characteristic Z-z-z appears, when you look at a button or lever, the icon changes to a more compact one, and so on.
Smart icons for the situation:
Dynamic Crosshair reads the context through the description of the hudScreen.tooltip hints. For example, when you pick up food, the crosshair may change, hinting at the possibility of eating. The same applies to resource gathering.
Types of crosshairs:
- Dot - a basic, neat marker.
- Hit appears when you hit or aim at a target.
- Eat is activated when you hold food
- Small - a reduced version for precise interaction.
- Lines - a variant with guide lines.
- P (Pointer) - a specific pointer for interfaces.
- Sleep - an icon for beds.
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