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Custom Dimensions in Minecraft Bedrock 26.20.26
- Author: Bernard
- Date:
Minecraft Bedrock 26.20.26 now supports custom dimensions and in this post we'll explain how to get started with custom dimensions using the scripting API. This marks a new phase or step in the development of mods and the overall customization of Minecraft BE 26.
What are custom dimensions?
Using the updated scripting APIs, you can create custom dimensions, such as arenas or special levels. In the future, Phase 2 will be added, allowing you to transfer content from Minecraft Java via Chunker or the Minecraft Editor and import it as fully supported custom dimensions. Yes, this will likely be available in version 26.30 or around that time.
How do I get started with the custom dimension API?
To begin, you'll need to register a custom dimension using the API. To do this, use the event.dimensionregistry.register command, which registers a dimension with an identifier (e.g custom_dim_void_arena). The code also includes a user interface that allows you to enter this dimension, as well as add platforms and other objects.
Example of working with custom dimensions in BE:
Suppose you want to create a world with a custom dimension. To do this, create a new world, name it, for example "custom dimension 5," select Survival mode, and enable cheats. Next, enable the beta API to use the new features, and after that, you can use a command to travel to the custom dimension, for example "Void Arena."
Loading and creating platforms in custom dimensions:
Creating platforms and objects within dimensions: To do this, use the "ticking areas" API, which allows PEMinecraft to load all blocks and mobs in a specific area. Once the platforms are built, you can remove the "ticking area" (to avoid overloading the system and the plugin).
Video guide:
Download Minecraft Bedrock 26.20.26
- Category: Minecraft Bedrock 26
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