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ESBE Shader 3G v2.2 for Minecraft PE 1.16 & 1.17 (1.21/26+)
ESBE is offered initially in two versions for -
Minecraft PE 26.20.21 (1.21.132/26.3)
More epic battles in the new structure, wind -
Dynamic Lights PE Addon for MCPE 1.16/1.17/1.18/1.19/1.20/1.21/26.2+
Dynamic Lights has long been created for almost -
IndustrialCraft PE Mod 2.4.5 for Minecraft PE 1.16
The IndustrialCraft PE history continues and now -
Simple Vehicles Addon v3.7.2 (NEW) for Minecraft PE 1.20/1.21/26.10+
This is the biggest car pack among other addons -
Lucky Block Addon for Minecraft Bedrock 1.17/1.18/1.19/1.20/1.21/26.3
Keep the latest lucky block addon for current -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20/1.21.132 (26.3)+
No modifications, now the old TreeCapitator is -
Vein Miner & TreeCapitator Addon for Minecraft PE 1.17/1.20/1.21/26.10+
Start your first day working as a miner or -
Ark Addon (MCArk) for Minecraft PE 1.19/1.20/1.21/26.2+
Combine the two survival games together by -
AziFy Shader (EnDefault/TrulyDefault/UltraMerged/Reimagined/Revive) for 26.10.27+
AziFy got its first version on Render Dragon
Celestia Shader v1.7 for Minecraft Bedrock 26.10.24+
- Author: Bernard
- Date:
Celestia Shader works with a pale palette in Bedrock Edition 26.10 via VV. The shader focuses on warmth and saturation to give everything around it a soft light. This makes the image look deeper and the transitions between light and shadow look smoother. The shader also improves shadows, textures, fog and more.
By: BlockCraftAddons
Features:
- removes blue tones in favor of gold and bronze.
- A density of 0.98 creates the effect of large scale sandstorms and light scattering.
- Realistic desert water
- Improved handling of shaded areas for more volume.
- Environment synchronization.
- PBR support.
- Custom sky.
Heat and sand:
Update 1.7 introduced new features for deserts. The Zero-Blue lighting system was implemented which removes the blue spectrum replacing it with bronze and gold. Water in deserts is now murky and thick with sediment, just like in real oases and there is a dense brown fog under the water. But this only applies to water and warm biomes.
Storm atmosphere:
Now about working with fog. Its density is almost at its maximum which is why there is a sandstorm effect in deserts and similar regions. Light in this suspension is scattered very naturally but for all this to work go to the video settings and enable Vibrant Visuals!
- Category: Shaders for Minecraft PE
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