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And here is a new version of FOG Shader designed specifically for RenderDragon, which has become extremely relevant in versions 1.19. It tries to remain a shader even though technically it's more of a resource pack. However, there are two subpacks, one containing the shading language features, and the other being pure resources to fully support the latest beta versions of Minecraft PE.
By: HyperF3GamerINDO
- Added poluted clouds
- Two independent packs in the archive (choose one depending on the graphics engine)
This is the first pack to contain key shader features that worked before the RenderDragon engine was launched. It includes shader lighting, sky, particles, cubemap, clouds and more. Unfortunately, all this is no longer supported by current versions of the game.
Important: use this subpack for versions 1.17 (some of 1.18 too) and below





For Minecraft 1.19 (all platforms including iOS and Android as well as Windows 10/11) there is a new subpack created for the RenderDragon engine. It is a simplified version, implemented as a resource pack, although everything looks like a shader.




Attention to the fog in the first place, oddly enough. FOG Shader for RenderDragon gives a similar fog feeling as the HLSL GLSL shader does. This is achieved through settings, multiplied for each biome separately. Plus overworld cubemap that follows a realistic sky.




1. Download the pack and run it using Minecraft PE.
2. Go to the game settings and activate the pack.
Download FOG Shader for Minecraft 1.18/1.19
FOG Shader for Minecraft 1.18/1.19 [Mobile/Win11/Consoles]
- Author: Bernard
- Date: 8-08-2022, 07:48
And here is a new version of FOG Shader designed specifically for RenderDragon, which has become extremely relevant in versions 1.19. It tries to remain a shader even though technically it's more of a resource pack. However, there are two subpacks, one containing the shading language features, and the other being pure resources to fully support the latest beta versions of Minecraft PE.
By: HyperF3GamerINDO
Changelog v1.5.3:
- Added poluted clouds
- Two independent packs in the archive (choose one depending on the graphics engine)
HLSL GLSL Subpack:
This is the first pack to contain key shader features that worked before the RenderDragon engine was launched. It includes shader lighting, sky, particles, cubemap, clouds and more. Unfortunately, all this is no longer supported by current versions of the game.
Important: use this subpack for versions 1.17 (some of 1.18 too) and below





Render Dragon Subpack:
For Minecraft 1.19 (all platforms including iOS and Android as well as Windows 10/11) there is a new subpack created for the RenderDragon engine. It is a simplified version, implemented as a resource pack, although everything looks like a shader.




Attention to the fog in the first place, oddly enough. FOG Shader for RenderDragon gives a similar fog feeling as the HLSL GLSL shader does. This is achieved through settings, multiplied for each biome separately. Plus overworld cubemap that follows a realistic sky.




How to install the FOG Shader?
1. Download the pack and run it using Minecraft PE.
2. Go to the game settings and activate the pack.
Download FOG Shader for Minecraft 1.18/1.19
Download FOG Shader v1.5.2 for Minecraft 1.18/1.19
Download FOG Shader v1.5.3 for Minecraft 1.18/1.19
- Category: Shaders for Minecraft PE
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