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For-Minecraft.com » Shaders for Minecraft PE » KSPE Ultra Shader for Minecraft 1.18
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KSPE Ultra Shader for Minecraft 1.18




KSPE is a modern shader for Bedrock Edition of Minecraft, currently supporting version 1.18. It is also supported by mobile devices including iOS and Android. It can be described as an average shader with excellent light and shadow settings as well as water and sky.

By: Scorpio Graphics

Few Features:


In the latest update, KSPE received Renewed version, which means compatibility with current versions of Minecraft, including betas. Using the shader gives you many visual features that are nonetheless similar to other shaders.

KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
KSPE Ultra Shader for Minecraft 1.18
In all cases, you get a complete set of shaders aimed at overall improvement of the game. Watch this cinematic video focusing on shadows, lighting, and weather.


Credits:


Designevo: Thank you for the logo maker!
R.D.B.T Official: Thanks for the player shadow code.
KK 3310: Thanks for shaders tutorial videos.
Piodiamond : Thanks for shaders tutorial videos.
Awe alu: Thanks for shaders tutorial videos.
i1_1213: Thanks for shaders tutorial videos.
Ajiz Graphics: Thanks for shaders tutorial videos.

KSPE Renewed custom block light assistance:


1. How to remove blocks that I don't want to shine?


Erase the block texture to remove the glow effect for the block!

2. How to make the beam glow?


A pixel emits light when the material's single pixel alpha value (opacity) is 252 (fc in hex) or 99%.
And the luminous brightness is determined by one of the largest single pixel rgb values.
(Rgb black all 0, even if you adjust it, it will not emit light)

2. How to make a metal box reflect light?


When the material's single pixel alpha value (opacity) is 249 (f9 in hex) or 98%, the single pixel metal is reflective.
And the metal reflectance intensity is determined by the rgb block map.
(white rgb all 1, for specular reflection)
(black RGB is 0, even if you adjust it, it will not reflect)

2. How to make a non-metallic box reflect light?


Single pixel non-metallic reflection when the material has a single pixel alpha value (opacity) of 247 (f7 in hex) or 97%.
It must be very accurate, otherwise it will not be detected!

How to install the KSPE Shaders?


1. Download the shder and open it using the game.
2. Go to the world or game settings and activate the pack.


Download KSPE Renewed Shader v1.0.0 for Minecraft 1.18


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