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Here is the final version of ISPE shader for Minecraft Bedrock Edition before Render Dragon was enabled. If you are playing the latest beta, then pay attention to Fishy's Visual Enhancements Pack created on the basis of the default game features and looks like a simple shader. Nevertheless, it is supported by Minecraft BE stably.
By: Technical GD
A global update called Renewed - Beta 2. It is primarily released for RenderDragon on Bedrock Edition 1.19 and 1.20. With older versions 1.16 and earlier, download the first versions separated optionally.
There are several shader variations, designed as three separate packages. You choose what suits you best. One way or another, all the main features are inherent in each of the packs, the differences are configs. Use the latest final version that supports Minecraft PE 1.16 (1.20).
@EnergyShader (for Normal Mapping base, I just came to know that the normal mapping code which I used from shader was owned by Energy Shader).
1. Download the shder and open it using the game.
2. Go to the world or game settings and activate the pack.
Download ISPE Shader for Minecraft PE 1.16 (LOW)
ISPE Shader (Renewed Beta) for Minecraft PE 1.16/1.20
- Author: Bernard
- Date: 16-05-2023, 06:23
Here is the final version of ISPE shader for Minecraft Bedrock Edition before Render Dragon was enabled. If you are playing the latest beta, then pay attention to Fishy's Visual Enhancements Pack created on the basis of the default game features and looks like a simple shader. Nevertheless, it is supported by Minecraft BE stably.
By: Technical GD
Changelog Renewed Beta 2:
A global update called Renewed - Beta 2. It is primarily released for RenderDragon on Bedrock Edition 1.19 and 1.20. With older versions 1.16 and earlier, download the first versions separated optionally.
ISPE Features:
There are several shader variations, designed as three separate packages. You choose what suits you best. One way or another, all the main features are inherent in each of the packs, the differences are configs. Use the latest final version that supports Minecraft PE 1.16 (1.20).
Changelog v3.0 Final:
• Increased Brightness
• Now you can enable and disable features in Options glsl
• Added Block Reflections of Clouds, sun and Aurora (Beta)
• Two types of clouds Reflections
• Added Root system waves
• Added Crop waves (Beta)
• New Sun highlight on metallic surfaces, and on ground too
• Ray sun
• GodRays improved
• New Clouds (Without Raymarch)
• Aero Gel type clouds (Low)
• New type of water Waves
• Now torch will affect entity colouring
• Added Rim effect to far water
• Added New Sunset reflection
• New Rain Puddles with clouds reflection
• More optimised Rain Ripples
• Now aurora support medium end devices too
• New sky colouring
• New entity colouring
• Totally smooth shadows
• Slab shadows fixed
• Removed auto exposure
• New Normal Mapping
• Physically based Specular (Roughness) (Beta)
• And much more
Credits:
@EnergyShader (for Normal Mapping base, I just came to know that the normal mapping code which I used from shader was owned by Energy Shader).
How to install the ISPE Shader?
1. Download the shder and open it using the game.
2. Go to the world or game settings and activate the pack.
Download ISPE Shader for Minecraft PE 1.16 (LOW)
- Category: Shaders for Minecraft PE
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