Popular
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ESBE Shader 3G v2.2 for Minecraft PE 1.16 & 1.17 (1.21/26+)
ESBE is offered initially in two versions for -
Minecraft PE 26.20.21 (1.21.132/26.3)
More epic battles in the new structure, wind -
Dynamic Lights PE Addon for MCPE 1.16/1.17/1.18/1.19/1.20/1.21/26.2+
Dynamic Lights has long been created for almost -
IndustrialCraft PE Mod 2.4.5 for Minecraft PE 1.16
The IndustrialCraft PE history continues and now -
Simple Vehicles Addon v3.7.2 (NEW) for Minecraft PE 1.20/1.21/26.10+
This is the biggest car pack among other addons -
Lucky Block Addon for Minecraft Bedrock 1.17/1.18/1.19/1.20/1.21/26.3
Keep the latest lucky block addon for current -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20/1.21.132 (26.3)+
No modifications, now the old TreeCapitator is -
Vein Miner & TreeCapitator Addon for Minecraft PE 1.17/1.20/1.21/26.10+
Start your first day working as a miner or -
Ark Addon (MCArk) for Minecraft PE 1.19/1.20/1.21/26.2+
Combine the two survival games together by -
AziFy Shader (EnDefault/TrulyDefault/UltraMerged/Reimagined/Revive) for 26.10.27+
AziFy got its first version on Render Dragon
Minecraft PE 1.20.60.25 Changelog
Trial Spawner
- If the Trial Spawner has less than two seconds remaining to spawn a mob when detecting a player, the spawn delay is set to two seconds
Breeze
- The Breeze now reflects all projectiles
- The Breeze now reflects projectiles back toward the shooting entity, with a 40-degree spread
- The pixels at the bottom of the Breeze's torso rods now match with their surrounding colors
Features and Bug Fixes
Blocks
- Banner items of identical colors now consistently stack together, whether or not they have previously been placed in the world as blocks
- Wither Roses now damage mobs every 0.5 seconds, instead of every 2 seconds
- Containers being cloned no longer keep their container screens open or cause crashes
Double Chest & Double Trapped Chest
- Fixed pixel shading on the Double Chest and Double Trapped Chest lids
General
- The "You Need A Mint" achievement can now only be unlocked by collecting Dragon's Breath
Items
- Players can now consume Suspicious Stew even when their hunger bar is full
Mobs
- The scattering of Experience Orbs released while fishing has been reduced
- Zoglins can no longer spawn in Peaceful difficulty and will despawn if the difficulty is switched to Peaceful
- Experience Orbs no longer collide with mobs
- Sweet Berry Bushes no longer damage Bees moving through them
- Wolves can now spawn on both Snow and Top Snow within Grove biomes
Stability and Performance
- Fixed a bug that could cause infinite loading while joining a Realm
World Generation
- The limitations on which blocks can be replaced by Dark Oak and Acacia trees now also apply to their branches, not just their trunks
- Top Snow placed at generation time now also covers Tall Grass and flowers
Technical Updates
API
- Changed "Unsupported or out of bounds value.." errors to use ArgumentOutOfBoundsError Error type
Blocks
- Added the ability for data-driven blocks to remove faces in the geometry when abutting a full and opaque block. A new field has been added to the Block Geometry Component, which references a new Culling .json file (found in the resource pack block_culling directory) that sets up culling rules for the tessellated geometry
Dimension API
- setWeather method argument duration now uses ArgumentOutOfBoundsError Error type
Editor
Update this week:
- Fixed a bug where submenu items were incorrectly added to the root level upon refreshing the editor screen
Experimental Technical Updates
API
- PropertyOutOfBoundsError
- Added a new PropertyOutOfBoundsError that throws when a property that is bounded is set out of bounds
- ContainerSlot APIs now throw an InvalidContainerSlotError if the container slot is invalid, or if a property is set on an empty slot
- Property typeId no longer returns undefined for empty slots, but instead throws an InvalidContainerSlotError
- Added function hasItem - Returns whether the slot contains an item
- Added function getCanPlaceOn - Returns an array of block identifiers that the item can be placed on
- Added function getCanDestroy - Returns an array of block identifiers that the item can destroy when used
Commands
- Healthbar of mounted rideable mobs is now properly displayed
- Execute command now fails when comparing unloaded blocks
- Hud command now works as expected – the /hud command allows creators to show/hide each element individually as well as show/hide all. Hiding one element no longer hides 'all' elements.
Graphical
- Fixed an issue causing caves to appear illuminated by the sun (aka “Light Leaking”) in the Deferred Technical Preview
- Volumetric fog is no longer affected by sunlight in enclosed spaces in the Deferred Technical Preview