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For-Minecraft.com » Minecraft PE 1.20.60.25 Changelog

Minecraft PE 1.20.60.25 Changelog

Trial Spawner

  • If the Trial Spawner has less than two seconds remaining to spawn a mob when detecting a player, the spawn delay is set to two seconds

Breeze

  • The Breeze now reflects all projectiles
  • The Breeze now reflects projectiles back toward the shooting entity, with a 40-degree spread
  • The pixels at the bottom of the Breeze's torso rods now match with their surrounding colors

Features and Bug Fixes

Blocks

  • Banner items of identical colors now consistently stack together, whether or not they have previously been placed in the world as blocks
  • Wither Roses now damage mobs every 0.5 seconds, instead of every 2 seconds
  • Containers being cloned no longer keep their container screens open or cause crashes

Double Chest & Double Trapped Chest

  • Fixed pixel shading on the Double Chest and Double Trapped Chest lids

General

  • The "You Need A Mint" achievement can now only be unlocked by collecting Dragon's Breath

Items

  • Players can now consume Suspicious Stew even when their hunger bar is full

Mobs

  • The scattering of Experience Orbs released while fishing has been reduced
  • Zoglins can no longer spawn in Peaceful difficulty and will despawn if the difficulty is switched to Peaceful
  • Experience Orbs no longer collide with mobs
  • Sweet Berry Bushes no longer damage Bees moving through them
  • Wolves can now spawn on both Snow and Top Snow within Grove biomes

Stability and Performance

  • Fixed a bug that could cause infinite loading while joining a Realm

World Generation

  • The limitations on which blocks can be replaced by Dark Oak and Acacia trees now also apply to their branches, not just their trunks
  • Top Snow placed at generation time now also covers Tall Grass and flowers

Technical Updates

API

  • Changed "Unsupported or out of bounds value.." errors to use ArgumentOutOfBoundsError Error type 

Blocks

  • Added the ability for data-driven blocks to remove faces in the geometry when abutting a full and opaque block. A new field has been added to the Block Geometry Component, which references a new Culling .json file (found in the resource pack block_culling directory) that sets up culling rules for the tessellated geometry 

Dimension API

  • setWeather method argument duration now uses ArgumentOutOfBoundsError Error type

Editor

Update this week:

  • Fixed a bug where submenu items were incorrectly added to the root level upon refreshing the editor screen

Experimental Technical Updates

API

  • PropertyOutOfBoundsError
    • Added a new PropertyOutOfBoundsError that throws when a property that is bounded is set out of bounds
  • ContainerSlot APIs now throw an InvalidContainerSlotError if the container slot is invalid, or if a property is set on an empty slot
  • Property typeId no longer returns undefined for empty slots, but instead throws an InvalidContainerSlotError
  • Added function hasItem - Returns whether the slot contains an item
  • Added function getCanPlaceOn - Returns an array of block identifiers that the item can be placed on
  • Added function getCanDestroy - Returns an array of block identifiers that the item can destroy when used

Commands

  • Healthbar of mounted rideable mobs is now properly displayed
  • Execute command now fails when comparing unloaded blocks
  • Hud command now works as expected – the /hud command allows creators to show/hide each element individually as well as show/hide all. Hiding one element no longer hides 'all' elements.

Graphical

  • Fixed an issue causing caves to appear illuminated by the sun (aka “Light Leaking”) in the Deferred Technical Preview
  • Volumetric fog is no longer affected by sunlight in enclosed spaces in the Deferred Technical Preview 

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