Popular
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ESBE Shader 3G v2.2 for Minecraft PE 1.16 & 1.17 (1.21/26+)
ESBE is offered initially in two versions for -
Minecraft PE 26.20.21 (1.21.132/26.3)
More epic battles in the new structure, wind -
Dynamic Lights PE Addon for MCPE 1.16/1.17/1.18/1.19/1.20/1.21/26.2+
Dynamic Lights has long been created for almost -
IndustrialCraft PE Mod 2.4.5 for Minecraft PE 1.16
The IndustrialCraft PE history continues and now -
Simple Vehicles Addon v3.7.2 (NEW) for Minecraft PE 1.20/1.21/26.10+
This is the biggest car pack among other addons -
Lucky Block Addon for Minecraft Bedrock 1.17/1.18/1.19/1.20/1.21/26.3
Keep the latest lucky block addon for current -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20/1.21.132 (26.3)+
No modifications, now the old TreeCapitator is -
Vein Miner & TreeCapitator Addon for Minecraft PE 1.17/1.20/1.21/26.10+
Start your first day working as a miner or -
Ark Addon (MCArk) for Minecraft PE 1.19/1.20/1.21/26.2+
Combine the two survival games together by -
AziFy Shader (EnDefault/TrulyDefault/UltraMerged/Reimagined/Revive) for 26.10.27+
AziFy got its first version on Render Dragon
Minecraft PE 1.20.40.23 Changelog
Audio
- The updated splash sounds now play on Android as well
Blocks
- Third person camera no longer phases through the lower part of Cauldron
- Falling in Powder Snow no longer causes any damage, no matter the height fallen from
- Lightweight mobs and entities wearing Leather Boots once again sink into the top layer of Powder Snow when falling from a height of more than two and a half blocks
Gameplay
- Goat Horn sound is now considered a Jukebox/Note Block sound again
- Fixed an issue where the game would lock up if a mob would move on a block with 0 friction
Graphical
- Random lights no longer appear in the world without a source
Graphics
- Splash particles are now emitted at an actor's waist instead of above their head
Items
- Warped Fungus on a Stick is no longer held backwards in first person view
Mobs
- Fixed a bug where the Sniffer ended digging as soon as item was created, not at the end of the specified dig duration
Stability and Performance
- Fixed a crash related to tessellation of water blocks
User Interface
- Placing invalid items into offhand slot will no longer cause them to drop
Technical Updates
EDU Features
- Fixed a bug that prevented summon NPC commands from working if the users did not have worldbuilder permissions where the base version of the world was before 1.19.80
Editor
Fixed this week:
- Fixed a bug that prevented the Origin Vector3 item in the Selection pane from updating when the movement gizmo was dragged.
Entity Components
- Unlocked “behavior.random_search_and_dig” for creators to use
- "target_blocks" field added. List of blocks that the mob can dig on. Default if "target_blocks" isn't added is Dirt, Grass, Podzol, Dirt with Roots, Moss, Mud, and Muddy Mangrove Roots
- "item_table" field added. Path to a loot table that specifies what the mob can dig up. "item_table" takes precedence over "items"
- Content errors added if the behavior has trouble reading or finding "item_table" and if unable to get an item from "items"
- 'on_item_found' event now fires on item found AND digging finished. Before the event firing caused the digging to stop early
Experimental Technical Features
API
- Added matches function called on an entity, which takes in EntityQueryOptions and returns true if the entity matches and false otherwise.
- Moved getRotation from beta to 1.6.0
- Move setRotation from beta to 1.6.0
- Added PlayerLeaveBeforeEvent- This event fires when a player leaves the server, before the Player object is removed
- Releasing PlayerDimensionchangeAfterEvent beta to 1.6.0
Graphical
- High emissive values (> 0.25) no longer obscure surface detail in the Deferred Technical Preview