Popular
-
Minecraft PE 1.20.80.24 (1.20.73 Release)
Camels, hanging signs, sniffers and rafts and -
Bicubic Shader v3.2 (BSBE Lite 1.5) for Minecraft Bedrock 1.15/1.18/1.19/1.20
What about the light and at the same time -
Simple Vehicles Addon for Minecraft PE 1.16/1.17/1.18/1.19/1.20
This is the biggest car pack among other addons -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20
No modifications, now the old TreeCapitator is -
Minecraft PE 1.21.0.21
More epic battles in the new structure, wind -
RealSource Resource Pack v3.0 for Minecraft PE 1.19/1.20
Prefer the vanilla look over all other Minecraft -
Weapon Combiner Addon v1.7 for MCPE 1.20.80+ (+DLC)
The ability to combine valuable items with -
Optimum Realism PE Texture Pack for MCPE 1.17/1.18/1.19/1.20 (+Bedrock)
Optimum Realism got the PE ending very recently, -
ArathNido Guns II Addon v1.2 for Minecraft PE 1.20/1.21
After going through many weapon mods and add-ons -
MonoDeco+ Addon for Minecraft PE 1.20/1.21
Probably MonoDeco Plus is by far one of the best
Minecraft PE 1.18.10.26
Known Issue
- Chests may not show all inventory slots when using the Pocket UI. As a workaround you might want to enable the Classic UI setting.
Experimental Features
Frogs
- Frogs and Tadpoles now have sounds
- Frog panic speed is now appropriate
- Tadpoles now have the panic goal
Frog Egg
- Glow Lichen can no longer be placed on top of Frog Egg
Froglight
- Three new Froglight blocks have been added (Pearlescent, Verdant, Ochre)
- The Froglight blocks emit light
- The blocks are obtained by luring a Frog close to a small Magma Cube. The Frog will eat the Magma Cube and a Froglight block will drop. Each Frog variant will cause a different Froglight block to drop
Features and Bug Fixes
Stability and Performance
- Fixed an issue that could cause the entities in a chunk to not save when exiting a world
- The game now loads certain seeds and worlds around Mesa biomes without crashing
Vanilla Parity
- Iron Golems now show different degrees of cracking depending on their health. Iron Ingots can be used on damaged Iron Golems to repair them
- Glow Lichen now has similar brightness as on Java Edition
- Foxes now aim downwards when they pounce
- Removed the emerald icon above a Villager's head when trading
- Updated trade tables for Butchers, Cartographers, Librarians, and Wandering Traders
- Iron Golems now only attack players with a very bad standing in a village after attacking a villager
Accessibility
- Text-to-speech (TTS) now correctly reads the names of experimental toggles
Commands
- Added a new '/damage' command to allow players to deal damage to entities
- Placing Cocoa Beans with '/setblock' or '/fill' commands no longer results in an error
Feature placement
- Large Dripstone feature does not generate floating on top of lava anymore
- Pointed Dripstone clusters no longer have a chance of spawning only stalagmites of height one
Furnaces
- Blast Furnaces and Smokers once again give XP
Gameplay
- Pointed Dripstone now sometimes generate on large stalactites and stalagmites
- Lava pools now only generate in positive Y coordinates
- Lava pools that generate close to Y=0 will have Deepslate and Stone blocks casing
- Coral now generates in the deeper depths of Warm Oceans
- The Grove biome now has more variety of trees
- Fixed Light Block's brightness not being adjustable when playing in VR
- Fixed Light Block not being continuously placed while holding right-click and moving
- Light Blocks can now be waterlogged
- Fixed issue where breaking blocks, opening chests, and entering portals would be delayed/not work when there are lots of mobs nearby
- Grass and double flowers now have proper animations when breaking
- Flower blocks are now properly destroyed by explosions when inside snow layers
- Skeleton Horsemen now pathfind correctly
World Generation
- Iceberg features no longer replace Snow Blocks of Igloo structures
- Water in open air mountain caves no longer generates unevenly
- Aquifers no longer generate with missing water blocks
Technical Updates
GameTest Framework (Experimental)
- Entity
- Added function teleport(location: Location, dimension: Dimension, xRotation (optional): float, yRotation (optional): float)
- Added function teleportFacing(location: Location, dimension: Dimension, facingLocation: Location)
- Added registerAsyncmethod to register and properly track the state of GameTests using async functions
General
- Reapplied changes to use "allowlist" instead of "whitelist"
JumpToBlockGoal
- JumpToBlockGoal now correctly searches the same distance upwards and downwards when looking for jumpblockcandidates, allowing a mobs that use the goal to jump equally high as low
Blocks
- Added support for blocks having the same name as long as they belong to different namespaces
Animations
- Fixed animation controller recursion checks from falsely disallowing normal repeat usage of a controller
User-Interface
- Fixed issue where up and down arrow buttons in the Resource Pack Settings screen became bigger when highlighted