Popular
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ESBE Shader 3G v2.2 for Minecraft PE 1.16 & 1.17 (1.21/26+)
ESBE is offered initially in two versions for -
Minecraft PE 26.20.21 (1.21.132/26.3)
More epic battles in the new structure, wind -
Dynamic Lights PE Addon for MCPE 1.16/1.17/1.18/1.19/1.20/1.21/26.2+
Dynamic Lights has long been created for almost -
IndustrialCraft PE Mod 2.4.5 for Minecraft PE 1.16
The IndustrialCraft PE history continues and now -
Simple Vehicles Addon v3.7.2 (NEW) for Minecraft PE 1.20/1.21/26.10+
This is the biggest car pack among other addons -
Lucky Block Addon for Minecraft Bedrock 1.17/1.18/1.19/1.20/1.21/26.3
Keep the latest lucky block addon for current -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20/1.21.132 (26.3)+
No modifications, now the old TreeCapitator is -
Vein Miner & TreeCapitator Addon for Minecraft PE 1.17/1.20/1.21/26.10+
Start your first day working as a miner or -
Ark Addon (MCArk) for Minecraft PE 1.19/1.20/1.21/26.2+
Combine the two survival games together by -
AziFy Shader (EnDefault/TrulyDefault/UltraMerged/Reimagined/Revive) for 26.10.27+
AziFy got its first version on Render Dragon
Minecraft 1.17.20.21 Changelog
Features and Bug Fixes
Commands
- Fixed a crash that could occur if a structure was placed with a command in an unloaded area, and that structure was deleted
Graphical
- Fixed text from signs drawing on maps when RTX is on
Items
- Clock and Compass items no longer function in the Recipe Book
Structure Blocks
- Added Corner mode to Structure Blocks, which is used with Save mode's Detect button to automatically set the area you want to save
- Fixed tamed Wolves being transparent on the Structure Block screen
Technical Updates
GameTest Framework (Experimental)
- Renamed helper method worldLocation(location : BlockLocation) to worldBlockLocation(location : BlockLocation)
- Renamed helper method relativeLocation(location : BlockLocation) to relativeBlockLocation(location : BlockLocation)
- Added helper method worldLocation(relativeLocation : Location) : Location - From a Location with coordinates relative to the GameTest structure block, returns a new Location with coordinates relative to the world
- Added helper method relativeLocation(worldLocation : Location) : Location - From a Location, returns a new Location with coordinates relative to the current GameTest structure block
- Added helper method spawnWithoutBehaviorsAtLocation(entityIdentifier : string, location : Location) : Entity - Spawns an entity at a location without any AI behaviors
- Added helper method rotateDirection(direction : Direction) : Direction - Rotates the given direction relative to the GameTest structure rotation
- Added helper method getTestDirection() : Direction - Returns the direction the GameTest is facing based on its structure rotation
Commands
- Commands ran through animations now will run in the order defined in animation files on all platforms, including Realms
- Commands or structures being placed in a loaded area that is only partially loaded by a ticking area will now be considered loaded if the required chunks are loaded