Popular
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Minecraft PE 1.20.80.24 (1.20.73 Release)
Camels, hanging signs, sniffers and rafts and -
Bicubic Shader v3.2 (BSBE Lite 1.5) for Minecraft Bedrock 1.15/1.18/1.19/1.20
What about the light and at the same time -
Simple Vehicles Addon for Minecraft PE 1.16/1.17/1.18/1.19/1.20
This is the biggest car pack among other addons -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20
No modifications, now the old TreeCapitator is -
Minecraft PE 1.21.0.21
More epic battles in the new structure, wind -
RealSource Resource Pack v3.0 for Minecraft PE 1.19/1.20
Prefer the vanilla look over all other Minecraft -
Weapon Combiner Addon v1.7 for MCPE 1.20.80+ (+DLC)
The ability to combine valuable items with -
Optimum Realism PE Texture Pack for MCPE 1.17/1.18/1.19/1.20 (+Bedrock)
Optimum Realism got the PE ending very recently, -
ArathNido Guns II Addon v1.2 for Minecraft PE 1.20/1.21
After going through many weapon mods and add-ons -
MonoDeco+ Addon for Minecraft PE 1.20/1.21
Probably MonoDeco Plus is by far one of the best
Minecraft 1.17.20.20 Changelog
Features and Bug Fixes
World Settings
- Added the "Respawn Blocks Explode" game rule, which can be used to prevent Respawn Anchors and Beds from exploding
Caves And Cliffs
- Worlds with the Caves & Cliffs experimental toggle enabled are now more likely to have the same default world spawn position as worlds without the experiment using the same seed
Vanilla Parity
- Monster spawning in the Nether has been changed to more closely match Java Edition
- There will now be a maximum of 15 to 20 mobs around the player in the Nether, instead of 30 to 40
- Block interaction "click" sounds are now controlled by the "Blocks" volume slider
- Swapped toggle sounds for levers so that they are now parity with Java Edition
General
- Fixed a bug where the contents of a Shulker Box are deleted when dyeing from the recipe tab
- Swords now break Bamboo in a single swing
- Disabled biome tinting for Spruce and Birch Leaves
- Using a Powder Snow Bucket on a Cauldron filled with Powder Snow no longer creates a new Powder Snow block
- Using a Water Bucket on a fully filled Cauldron now produces the correct sound
- Lava Buckets can now be emptied into a Cauldron filled with Lava
- Cave Vines can now be pollinated by Bees
- Enchantment Tables now emit light level 7
- The falling position of Pointed Dripstone is no longer slightly offset
- Powder Snow can now be collected with a Dispenser
- Placing a Sign on Rooted Dirt now correctly opens the text editor
- Target Blocks now conduct Redstone signals
- Message/tell commands no longer fail when cheats are not activated
- Teleporting a mob between dimensions no longer causes the mob to despawn
- Fixed offhand Shields clipping into players’ arms while in third-person perspective
- Minecart with Chest will now copy over its chest contents when pick blocked
- Soul Speed Boots can now be unequipped properly after losing durability
- Baby Goats no longer have horns
- Diamond Pickaxes found in Hoglin Stable chests are now enchanted
- Bubble Columns are now placed properly when loaded with a Structure Block
Sounds
- Amethyst walking sounds are now affected by the "Player" audio setting
- Deepslate walking sounds are now affected by the "Player" audio setting
- Moss Block walking sounds are now affected by the "Player" audio setting
- Sounds of moving in/on Powder Snow are now affected by the "Player" audio setting
- Jumping and landing on blocks have now their sounds affected by the "Player" audio slider (No ID)
- Dripstone drip sounds are now affected by the "Block" audio slider
- Turtle Eggs no longer produce the Bone Meal sound when placed on Sand
- Big Dripleaf now has a distinct tilt up sound
User Interface
- The Sign In dialog is no longer shown on a split-screen game to anyone other than the primary player on PlayStation 4
- A debug string is no longer shown for how to open chat
Technical Updates
Fixes
- 'behavior.knockback_roar' now has a vertical and horizontal strength value
Data-Driven Items
- Added required toggle to component item documentation, and to content error
GameTest Framework (Experimental)
- GameTest
- Added helper method spawnAtLocation(location : Location) : Entity - Spawns an entity at the given Location
- Added helper method walkToLocation(mob : Entity, location : Location, speedModifier : number) : Commands an entity to move to the given Location
- Added method assertCanReachLocation(mob : Entity, location : BlockLocation, bool canReach) - Asserts that the given mob can reach the target block location
- Events
- Added event World.events.beforeExplosion - Fires before an explosion occurs
- Added event World.events.explosion - Fires when an explosion occurs
- Added event World.events.explodeBlock - Fires when a block breaks due to an explosion
- Added event World.event.beforeActivatePiston - Fires before a piston is activated
- Added event World.event.activatePiston - Fires when a piston is activated
- Block
- Added method getDimension() : Dimension
- BlockPistonComponent
- Read-only property attachedBlocks - Returns an array containing the BlockLocation of each block attached to the piston
- Read-only property isMoving - Returns true if the piston is expanding or retracting
- Read-only property isExpanded - Returns true if the piston is fully expanded
- Read-only property isExpanding - Returns true if the piston is expanding
- Read-only property isRetracting - Returns true if the piston is retracting
- Read-only property isRetracted - Returns true if the piston is fully retracted