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Expand the height of your MinecraftPE world to previously unseen limits! Tired of the nether being limited in height? No problem, it now matches the other dimensions. You now set the world's height limits! Below are some of the features that make the worlds colossal in height. This is an innercore modification for MCPE!
By: Nernar

Set the height of the dimensions to your liking, using any values from 0 to 512 blocks
Move the lower boundary of coordinates between -2048 and 2048 blocks
Change the boundaries of other dimensions via the mod config or ModAPI named InfiniteDepth

1. If you build something above the standard limit, even if the chunk sizes are returned back, the blocks will remain in their original places, the generation of previously cut chunks will not be done again.
2. Blocks use the minimum height of the dimension to count from zero (can be obtained via getDimensionMinY), while mobs remain at global coordinates.
3. Engine methods always return global coordinates for both blocks and creatures.
4. The size of subchunks is 16 blocks high, so it is desirable that the settings are multiples of this value (0, 16, 32, etc.).
5. The current subchunk system allows for up to 32 vertical chunks, but the world can be further expanded to -15 blocks down, perhaps this is just a mathematical error.
6. The world's bottom boundary can be set to any block from -32768 to 32767, but the mod's settings limit it to -2048 to 2048, since boundaries above or below that range immediately stop rendering the world.
7. Many structures depend on the global rather than local height of subchunks, which causes most structure generation to remain fixed (monuments are generated in mid-air, village houses are ignored if they are too low, etc.).


1. Download and install Inner Core.
2. Open the downloaded file using IC.
Infinite Depth Mod for Minecraft PE [IC]
- Author: Bernard
- Date: 16-04-2025, 09:58
Expand the height of your MinecraftPE world to previously unseen limits! Tired of the nether being limited in height? No problem, it now matches the other dimensions. You now set the world's height limits! Below are some of the features that make the worlds colossal in height. This is an innercore modification for MCPE!
By: Nernar

Infinite Depth Features:
Set the height of the dimensions to your liking, using any values from 0 to 512 blocks
Move the lower boundary of coordinates between -2048 and 2048 blocks
Change the boundaries of other dimensions via the mod config or ModAPI named InfiniteDepth

Technical aspects of the mod:
1. If you build something above the standard limit, even if the chunk sizes are returned back, the blocks will remain in their original places, the generation of previously cut chunks will not be done again.
2. Blocks use the minimum height of the dimension to count from zero (can be obtained via getDimensionMinY), while mobs remain at global coordinates.
3. Engine methods always return global coordinates for both blocks and creatures.
4. The size of subchunks is 16 blocks high, so it is desirable that the settings are multiples of this value (0, 16, 32, etc.).
5. The current subchunk system allows for up to 32 vertical chunks, but the world can be further expanded to -15 blocks down, perhaps this is just a mathematical error.
6. The world's bottom boundary can be set to any block from -32768 to 32767, but the mod's settings limit it to -2048 to 2048, since boundaries above or below that range immediately stop rendering the world.
7. Many structures depend on the global rather than local height of subchunks, which causes most structure generation to remain fixed (monuments are generated in mid-air, village houses are ignored if they are too low, etc.).


How to install the Infinite Depth Mod?
1. Download and install Inner Core.
2. Open the downloaded file using IC.
Download Infinite Depth Mod for Minecraft PE
- Category: Mods for Minecraft Pocket Edition
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