Popular
-
Minecraft PE 26.30.26 (1.21.132/26.13)
More epic battles in the new structure, wind -
Dynamic Lights PE Addon for MCPE 1.16/1.17/1.18/1.19/1.20/1.21/26.12+
Dynamic Lights has long been created for almost -
X-Ray for Minecraft Bedrock Edition 1.19/1.20/1.21.132/26.20.24+
X-Ray is a cult cheat in the past, available as -
Elemental Swords Addon v20 for Minecraft PE 1.16/1.21 (26.20+)
Elemental Swords is an add-on of the same name -
Pokémon Addon v7.0 for Minecraft Bedrock 1.18/1.19/1.20/1.21/26.20
Pokémon Addon by Zacek the Serpentine is a very -
Vein Miner & TreeCapitator Addon for Minecraft PE 1.17/1.20/1.21/26.13+
Start your first day working as a miner or -
Ark Addon (MCArk) for Minecraft PE 1.19/1.20/1.21/26.12+
Combine the two survival games together by -
Item Physics Addon v2.7 for Minecraft PE 1.16/1.19/1.21 (26.X)
Like the long-standing ItemPhysic Mod, this -
Health Indicator Addon for Minecraft PE 1.17/1.18/1.21.132/26.12
So far, this is the only add-on for Minecraft -
Apollon Client 5.51 for Minecraft PE 1.21.114/26.13
Apollon is a standalone client wrapped in
Minecraft PE 26.20.26 Changelog
Audio
- Fixed placement sound not playing when placing waterloggable blocks in water
Blocks
- Blocks can now only be placed above a flowerpot when crouching
- Fixed interacting with a Jukebox or Composter while holding armor creating a ghost item
Gameplay
- Smelting damaged armor now outputs nuggets
Mobs
- When the Sulfur Cube is hit by a Player its knockback is now affected by the attacker's hit angle, position and damage:
- When it is hit on the left it moves to the right and vice versa
- When it is hit on the top it moves along the ground
- When it is hit on the bottom it moves higher upwards
- When it is hit with a greater damage it is knocked back more
- When the attacker is positioned higher it moves downwards
- When the attacker is positioned lower it moves upwards
Realms
- Realms Admin log has been added to the new Realms Hub. Please share feedback from the link in Realms Hub, accessed from the Realms play screen.
- fixed crash in Realms Stories for high member count Realms
- Fixed issue in Realms Stories where the Members tab did not load in correctly
Stability and Performance
- Syncing of Xbox world data now occurs when specific world is selected
User Interface
- Added two missing strings that are only shown for a brief moment
- Fixed a bug where emojis were not rendering at the small text tooltip when selecting an item in the HUD's hotbar
- Fixed the Delayed Breaking Blocks setting visibility for the "Joystick & tap to interact" and "D-Pad & tap to interact" control modes of the Touch Tab of the New Settings Screen
Technical Updates
Accounts
- Add platform subscription checks as part of multiplayer allowance check and return new platform-subscription-specific permission deny reasons if the check failed.
AI Goals
- Made schemas for the following goals stricter when parsing and will fail to load an entity json that has invalid data in versions 1.26.20 and newer
minecraft:behavior.random_hoverminecraft:behavior.random_sittingminecraft:behavior.random_stroll
- The
hover_heightfield inminecraft:behavior.random_hovernow only accepts an object withminandmaxvalues. Other formats will fail to parse - Made the schema for
minecraft:behavior.go_homestricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.20 and newer - Made the schema for
minecraft:behavior.go_and_give_items_to_ownerstricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.20 and newer - Made the schema for
minecraft:behavior.go_and_give_items_to_noteblockstricter when parsing, now will fail to load an entity json that has invalid data in versions 1.26.20 and newer
Block Components
- Released the component
minecraft:chest_obstructionfrom experimental for block format versions 1.26.20 or higher
Blocks
- Fixed content warning regarding texture variations for block components
minecraft:item_visualandminecraft:embedded_visual - Added content warning for component
minecraft:item_visualtrying to use texture variations. Variation textures are not supported for this component - The "minecraft:selection_box" component will correctly give an error again when the y is over the 16 limit
- Fixed legacy
tag:entries in block permutations being silently dropped when upgrading to format version 1.26.20, which could cause scripts relying on permutation-specific tags to fail - Items with "replace_block_item" set to true will no longer take the planted block in a flowerpot
Editor
- Ensure proper offsets are applied when switching flatten modes in the Terrain Tool
- Fixed issue where Flatten Up was sampling too far into the ground
- Fixed an error that occurred when running the /reload command from tool mode chat shortcut
- Fixed Jigsaw Collection names allowing case-variant duplicates which caused file conflicts and potential data loss on case-insensitive file systems
Entity Components
- Non-Ocelot and non-Cat mobs can now use "minecraft:behavior.ocelotattack"
- The component "minecraft:apply_knockback_rules" now takes an array of presets
- "presets" is an array of elements with the same parameters as "minecraft:apply_knockback_rules" had previously
- The preset elements have the following new field:
- "filter" is an actor filter with the default syntax
- Add
filtersparameter tominecraft:spawn_on_death
Mobs
- Fixed player friction not resetting for older content
Experimental Technical Updates
API
- Fixed a bug where in-flight http requests could freeze the game when the http client is destroyed in scripting
- Changed the maximum length of the
textparam ofsetTextonTextPrimitive, to be 128 lines and 128 characters per line - Fixed issue that caused websockets to not complete their connection with the server
- Fixing a bug with Debug Drawing and Primitive Shapes where they could get into a bad state when used with Simulated Players
- Class
DimensionRegistry- Added method
registerCustomDimensionto allow registrations of new custom dimensions in beta
- Added method
- Startup event
- Added the ability to register custom dimensions during the before startup event
DDUI
- Adding support for multiline texts for
MessageBox.body,CustomForm.label,CustomForm.headerusing\n
Blocks
- Fixed
minecraft:replaceableto work with all parts of a multi-block. Also the component can no longer be defined in the permutations array, only allowed in the base components object - Fixed selection outline for multi-blocks using
minecraft:random_offset. Also for multi-blocksminecraft:random_offsetcan no longer be defined in the permutations array only in the base components object - Fix
minecraft:placement_filternot working for block with traitminecraft:multi_bloc - Multi-blocks that don't have a
minecraft:selection_boxcomponent will now default to a full block outline shape for each part
Voxel Shapes
- Added non-unit-cube voxel shapes for 19 Vanilla blocks when the Voxel Shapes experiment is enabled. These shapes improve face culling so that hidden faces between adjacent blocks are correctly removed
- Cake shapes (1 block): 7 bite-counter shapes for each slice of cake
- Candle Cake shape (17 blocks)
- Composter shapes (1 block): 8 fill-level shapes for each stage of composting
Entities
- Added a new
entity_versiondescription field to entity behavior definitions that enables per-entity versioning and upgrade handling- The
entity_versionfield is a JSON object containing anupgradesarray, where each entry specifies an integerupgrade_toversion and anamestring referencing an upgrade handler defined in a new top-levelupgradessection of the entity definition - Upgrade versions must start at
1and be contiguous (e.g., 1, 2, 3), gaps or duplicates are rejected with a content error - Version
0is reserved for entities that have no version set ("versionless"), which is the default for all existing entities - When an entity is loaded with a version older than the current definition version, all upgrade handlers between the entity's saved version and the current version are executed sequentially
- Newly spawned entities are set directly to the latest version without running any upgrade handlers.
- Upgrade handlers reuse the existing event system but are defined in a separate
upgradessection, keeping them distinct from regularevents - The entity's version is persisted and loaded/saved automatically
- This feature is gated behind the Upcoming Creator Features experiment toggle
- The
Entity Components
- The following fields have been added to the preset element exclusively in the beta version of "minecraft:apply_knockback_rules":
- "scale_previous_velocity" scales the previous velocity of the target when hit
- "horizontal_hit_angle_scale" scales the horizontal angle response of the target when hit based on the attacker's aim direction
- "vertical_hit_angle_scale" scales the vertical angle response of the target when hit based on the attacker's aim direction
- "vertical_position_angle_scale" scales the vertical angle response of the target when hit based on the attacker's relative feet position
- "scale_with_damage" enables scaling the magnitude of knocback based on the inverse square of the damage
- There is currently a known issue where knockback is applied twice
- the first is the custom knockback defined by "minecraft:apply_knockback_rules"
- the second is the default knockback with the custom "horizontal_power", "vertical_power" and "vertical_velocity_cap" defined by "minecraft:apply_knockback_rules"
Graphical
- Added
static_lightshading to weather