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For-Minecraft.com » Minecraft PE 26.0.28 Changelog

Minecraft PE 26.0.28 Changelog

Gameplay

  • Fixed a rare crash when trying to breed animals

Realms

  • Fixed a freeze that could happen when buying a Realm on Nintendo Switch

Sound

  • Players can now hear the Nautilus riding sound at 16 blocks distance, and the sound volume is now lower

User Interface

  • Fixed a bug where global resource packs did not apply after leaving the settings screen
  • Fixed a bug where the social settings screen softlocks the game upon any dropdown selection.

Settings

  • Our settings have been been rebuilt using Ore UI and we are getting ready to ship these changes
    • Some settings are still in JSON UI and will be converted at a later stage
    • While most of our work is just visual, we are making some smaller changes:
      • For example, keybindings for macros and coordinates are now shown by default for all supported platforms under the keyboard and mouse settings tab

Worlds

  • Fixed issue where worlds in the "Shared" folder could not be duplicated or exported.

Technical Updates

Blocks

  • Custom blocks intersecting with other blocks will have a better ambient occlusion

Editor

  • Added Chunk Management panel to World menu for regenerating or deleting chunks
  • Adds a dynamic limit for selection volumes that limits the volume to 1,000,000 blocks. This allows for non-cube rectangular volumes larger than the previous 100x100x100 cube limit. A larger cube limit is still present at 1024x1024x1024
  • Added Cinematic Tool for creating camera animation paths:
    • Create paths using control points with spline interpolation (Catmull-Rom or Linear)
    • In-game visualization of control points and spline paths with interactive gizmos
    • Play/stop animation preview for camera movement along the spline path
    • Export TypeScript code with validation for duplicate timestamps
  • Added Flood Tool to Editor - a new tool for efficiently flooding or draining water and lava across large areas
  • The Vibrant Visuals Settings panel now supports editing settings for each biome
  • Blocks that leverage the minecraft:connection block trait now will connect when used in the Editor

Graphical

  • Fixed attachables not rendering correctly when the game is paused or when rendered in an NPC UI window

Experimental Technical Updates

Graphical

  • Fixed a crash that can occur with specific blocks in worlds using the Render Dragon Features for Creators experiment
  • Fixed a brief flash when removing lights when using static colored lighting
  • Added Android/Playstation support for colored block lights in preview for Vibrant Visuals when "Render Dragon Features for Creators" experiment is enabled on world
  • Baby tamed Wolf now has MERS maps

User Interface

  • When you're disconnected from a server, third-party and external servers will use the same design as the screen for other types of servers. The screen shows the message sent by the server more prominently

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