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Minecraft PE 26.60.28 (1.21.132/26.51)
More epic battles in the new structure, wind -
IndustrialCraft PE Mod 2.4.8 for Minecraft PE 1.16
The IndustrialCraft PE history continues and now -
X-Ray for Minecraft Bedrock Edition 1.19/1.20/1.21.132/26.60+
X-Ray is a cult cheat in the past, available as -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20/1.21.132 (26.60)+
No modifications, now the old TreeCapitator is -
Pokémon Addon v8.0 for Minecraft Bedrock 1.18/1.19/1.20/1.21/26.50
Pokémon Addon by Zacek the Serpentine is a very -
Java Combat System Addon v8.0 for Bedrock 1.17/1.18/1.19/1.21/26.60+
Install this updated combat system in the form -
Apollon Client 6.53 for Minecraft PE 1.21.114/26.45
Apollon is a standalone client wrapped in -
Minecraft Bedrock 1.21.132/26.44/26.60.23 Patched (apk)
Do you prefer to play non render dragon shaders -
Body Actions Addon v3.4.12 for Minecraft PE 1.19/1.21.110/26.60+
Humanization of characters in Minecraft Bedrock -
LeviLauncher v0.3.11 (LeviLaunchroid v1.5.19) for Minecraft Bedrock 1.21.132/26.45
LeviLauncher is the tool you've been
Minecraft PE 1.21.90.27 Changelog
Graphical
- Fixed ambient lighting levels in the Nether in Vibrant Visuals
- Fixed fog settings in warm and humid biomes in Vibrant Visuals
- Fixed black screen issues on some Android devices when in Vibrant Visuals
- Vibrant Visuals is no longer tinted green on Android devices
- Temporarily reverted weather-related changes to sky color in Vibrant Visuals while some issues are sorted out.
Items
- Resolved an issue that caused items held in hand to not animate properly
Mobs
- Updated Ghastling speed to slow it down. Chill, friend, you have time to take in the sights.
- The Happy Ghast's player detection area has been reverted to a single box: it now extends 2 blocks above its top, 1 block below, and 1 block to each side
- The Happy Ghast no longer jitters when a player is detected at the edge of its detection area
- Fixed the leash attach positions for the following mobs:
- Allay
- Glow Squid
- Ocelot
- Parrot
- Snow Golem
- Squid
- The correct leash physics simulating four ropes is now used when a Mule is leashed to a Happy Ghast
- Entities can now be leashed to Glow Squid, just like regular Squid
Technical Updates
Blocks
- "alpha_test_to_opaque", "alpha_test_single_sided_to_opaque", and "blend_to_opaque" will not shift to "opaque" in the distance. This is a temporary rollback of functionality that will be fixed later.
Items
- Fixed items with empty icon textures displaying as garbled pixels when held in hand
Gameplay
- Fixed the default control schemes for all cameras