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Minecraft PE 26.30.28 (1.21.132/26.21)
More epic battles in the new structure, wind -
IndustrialCraft PE Mod 2.4.7 for Minecraft PE 1.16
The IndustrialCraft PE history continues and now -
X-Ray for Minecraft Bedrock Edition 1.19/1.20/1.21.132/26.30.28+
X-Ray is a cult cheat in the past, available as -
Vein Miner & TreeCapitator Addon for Minecraft PE 1.17/1.20/1.21/26.20+
Start your first day working as a miner or -
Item Physics Addon v2.7 for Minecraft PE 1.16/1.19/1.21 (26.X)
Like the long-standing ItemPhysic Mod, this -
Health Indicator Addon for Minecraft PE 1.17/1.18/1.21.132/26.30
So far, this is the only add-on for Minecraft -
Apollon Client 5.63 for Minecraft PE 1.21.114/26.21
Apollon is a standalone client wrapped in -
LeviLauncher v0.3.10 (LeviLaunchroid v1.4.0) for Minecraft Bedrock 1.21.132/26.21
LeviLauncher is the tool you've been -
Minecraft Bedrock 1.21.132/26.3/26.20.21/26.30.28 Patched (apk)
Do you prefer to play non render dragon shaders -
VoidLine Client for Minecraft Bedrock 1.21.132/26.20/26.21+
VoidLine Client is a new Bedrock client for
Minecraft PE 1.21.90.27 Changelog
Graphical
- Fixed ambient lighting levels in the Nether in Vibrant Visuals
- Fixed fog settings in warm and humid biomes in Vibrant Visuals
- Fixed black screen issues on some Android devices when in Vibrant Visuals
- Vibrant Visuals is no longer tinted green on Android devices
- Temporarily reverted weather-related changes to sky color in Vibrant Visuals while some issues are sorted out.
Items
- Resolved an issue that caused items held in hand to not animate properly
Mobs
- Updated Ghastling speed to slow it down. Chill, friend, you have time to take in the sights.
- The Happy Ghast's player detection area has been reverted to a single box: it now extends 2 blocks above its top, 1 block below, and 1 block to each side
- The Happy Ghast no longer jitters when a player is detected at the edge of its detection area
- Fixed the leash attach positions for the following mobs:
- Allay
- Glow Squid
- Ocelot
- Parrot
- Snow Golem
- Squid
- The correct leash physics simulating four ropes is now used when a Mule is leashed to a Happy Ghast
- Entities can now be leashed to Glow Squid, just like regular Squid
Technical Updates
Blocks
- "alpha_test_to_opaque", "alpha_test_single_sided_to_opaque", and "blend_to_opaque" will not shift to "opaque" in the distance. This is a temporary rollback of functionality that will be fixed later.
Items
- Fixed items with empty icon textures displaying as garbled pixels when held in hand
Gameplay
- Fixed the default control schemes for all cameras