Popular
-
Minecraft PE 26.10.27 (1.21.132/26.3)
More epic battles in the new structure, wind -
Dynamic Lights PE Addon for MCPE 1.16/1.17/1.18/1.19/1.20/1.21/26.2+
Dynamic Lights has long been created for almost -
IndustrialCraft PE Mod 2.4.4 for Minecraft PE 1.16
The IndustrialCraft PE history continues and now -
Simple Vehicles Addon v3.7.2 (NEW) for Minecraft PE 1.20/1.21/26.10+
This is the biggest car pack among other addons -
Lucky Block Addon for Minecraft Bedrock 1.17/1.18/1.19/1.20/1.21/26.3
Keep the latest lucky block addon for current -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20/1.21.132 (26.3)+
No modifications, now the old TreeCapitator is -
Vein Miner & TreeCapitator Addon for Minecraft PE 1.17/1.20/1.21/26.10+
Start your first day working as a miner or -
Ark Addon (MCArk) for Minecraft PE 1.19/1.20/1.21/26.2+
Combine the two survival games together by -
Borion Hack Release for Minecraft Bedrock Edition 26.X (Win10/11)
It is not necessary to hack MCPE servers and -
Abandoned Structures Mod v1.13.1 for Minecraft PE 1.19/1.20/1.21/26.3+
Abandoned Structures Mod is responsible for
Minecraft PE 1.21.90.27 Changelog
Graphical
- Fixed ambient lighting levels in the Nether in Vibrant Visuals
- Fixed fog settings in warm and humid biomes in Vibrant Visuals
- Fixed black screen issues on some Android devices when in Vibrant Visuals
- Vibrant Visuals is no longer tinted green on Android devices
- Temporarily reverted weather-related changes to sky color in Vibrant Visuals while some issues are sorted out.
Items
- Resolved an issue that caused items held in hand to not animate properly
Mobs
- Updated Ghastling speed to slow it down. Chill, friend, you have time to take in the sights.
- The Happy Ghast's player detection area has been reverted to a single box: it now extends 2 blocks above its top, 1 block below, and 1 block to each side
- The Happy Ghast no longer jitters when a player is detected at the edge of its detection area
- Fixed the leash attach positions for the following mobs:
- Allay
- Glow Squid
- Ocelot
- Parrot
- Snow Golem
- Squid
- The correct leash physics simulating four ropes is now used when a Mule is leashed to a Happy Ghast
- Entities can now be leashed to Glow Squid, just like regular Squid
Technical Updates
Blocks
- "alpha_test_to_opaque", "alpha_test_single_sided_to_opaque", and "blend_to_opaque" will not shift to "opaque" in the distance. This is a temporary rollback of functionality that will be fixed later.
Items
- Fixed items with empty icon textures displaying as garbled pixels when held in hand
Gameplay
- Fixed the default control schemes for all cameras