Popular
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Minecraft PE 26.10.27 (1.21.132/26.3)
More epic battles in the new structure, wind -
Dynamic Lights PE Addon for MCPE 1.16/1.17/1.18/1.19/1.20/1.21/26.2+
Dynamic Lights has long been created for almost -
IndustrialCraft PE Mod 2.4.4 for Minecraft PE 1.16
The IndustrialCraft PE history continues and now -
Simple Vehicles Addon v3.7.2 (NEW) for Minecraft PE 1.20/1.21/26.10+
This is the biggest car pack among other addons -
Lucky Block Addon for Minecraft Bedrock 1.17/1.18/1.19/1.20/1.21/26.3
Keep the latest lucky block addon for current -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20/1.21.132 (26.3)+
No modifications, now the old TreeCapitator is -
Vein Miner & TreeCapitator Addon for Minecraft PE 1.17/1.20/1.21/26.10+
Start your first day working as a miner or -
Ark Addon (MCArk) for Minecraft PE 1.19/1.20/1.21/26.2+
Combine the two survival games together by -
Borion Hack Release for Minecraft Bedrock Edition 26.X (Win10/11)
It is not necessary to hack MCPE servers and -
Abandoned Structures Mod v1.13.1 for Minecraft PE 1.19/1.20/1.21/26.3+
Abandoned Structures Mod is responsible for
Minecraft PE 1.21.70.25 Changelog
Achievements with Add-Ons
- Enabled earning Achievements while playing in a world with Add-Ons applied.
Blocks
- Fixed Cactus Flower hitbox not being the same size as the Cactus hitbox
Flower Pot
- Plants in Flower Pots are no longer overly stretched
- Potted plants are no longer clipping through Flower Pots
Leaf Litter
- Add Biome based tinting to Leaf Litter
Wildflower
- Fixed Wildflower stray pixel when rendered in Item Frame
- Fixed Wildflower item texture being veryyyyyy slightly offset compared to Java
Sheep wool color in warm and cold biomes
- Reverted the change from two weeks back that allowed Blue, Light Blue, Cyan, Yellow, Orange and Red Sheep to spawn naturally in different biomes
- Black Sheep will still be the most common type to spawn in cold biomes, and Brown Sheep will be the most common type in warm biomes
- Pink Sheep will still be very rare and able to spawn anywhere where Sheep can spawn
Mobs
- Temperate Cows no longer have harsh borders on their legs
- Red and Brown Mooshrooms no longer have harsh borders on their legs
- Fixed the z-fighting of the Mushrooms on Mooshrooms that was occuring from certain distance
- Fixed Iron Golem cracked texture not appearing at appropriate damage levels
Cow
- Fixed texture on the sides of a Cold Cow's head to be mirrored correctly
Sheep
- Sheep wool texture has been tweaked to remove stark line at the back
Gameplay
- Fixed a bug where using items with a use duration (fishing rods, food, potions, etc.) and changing slots would force your slot back to the original slot
- Fixed an issue where attacking a mob while sprint jumping would remove all player momentum
- Fixed an issue where laggy players fighting would occasionally not be able to hit each other
- Fixed an issue where Player's collision box would sometimes be incorrect after using a bed
General
- Enabled Filter Profanity toggle on mobile platforms
User Interface
- Stacks are now correctly splitting across slots when moving cursor and holding the button to split stack
- Fixed a potential crash that could occur when splitting stacks of items in the creative inventory
- Encyclopedia now uses the correct term "Enchanting Table" rather than "Enchantment Table"
- Trying to craft a Bundle while holding a Bundle with a Bundle inside of it now correctly crafts a Bundle instead of only consuming ingredients
- Fixed an issue which prevented some users from accessing the Create New World screen in iOS Preview and PlayStation Preview
- Touch controls: Camera perspective can now be changed from a HUD button., enable this in the touch settings
Wandering Trader Trades
- Wandering Traders' buying trades can now be used twice before they lock instead of only once
Technical Updates
Biomes
Client Biome Components
- Add
minecraft:dry_foliage_colorcomponent to override color fordry_foliagetint method
Blocks
- Empty Bell blocks no longer crash the game when moved by a sticky piston
- Updated the /fill, /clear and /testforblock Commands
- Fixed a bug where these commands would recognize IDs of some flattened blocks as block group names and affect all variants under those groups
- Add
dry_foliagetint method which uses thetextures/colormap/dry_foliage.pngcolor map - Exposed the Block component minecraft:destruction_particles as a JSON object. This represents the particles used when the Block is destroyed
- There is two fields for it:
- "texture" is a required string field to set the texture used by the particles
- "tint_method" is an optional string field that multiplies the texture color with a predefined tint. Default to "none". Supported values are "none", "default_foliage", "birch_foliage", "evergreen_foliage", "dry_foliage", "grass" and "water".
- Block format before 1.21.70 will be upgraded to have the component added using the texture from the "down" or "*" of the minecraft:material_instances component if present and "none" for tint_method. This was the old behavior.
- Block format from 1.21.70 without the component will not be upgraded and uses the invalid texture
Examples:or"minecraft:destruction_particles": { "texture": "my_particles_texture", "tint_method": "grass" }"minecraft:destruction_particles": { "texture": "my_particles_texture" }
- There is two fields for it:
Bug
- Fixed issue that occurs when cancelling world resource pack download
- Fixed crash that occurs when initializing
minecraft:decorated_potrenderer
Commands
- Removed set_movement_authority command.
Dedicated Server
- Exposed a new parameter for dedicated server. This will make the server more strict on entity interactions. Look in server.properties for more information on what these do
- server-authoritative-entity-interactions-strict default to false and can be set to true. Will affect Entity interaction acceptance
- Removed server-authoritative-movement parameter. It will now always use server-auth-with-rewind.
Editor
- Added Realms integration
- Users can now publish their Editor project directly to Realms
- Users can download their Realms world
- NOTE: Users must be signed in and have an active Realms subscription. For Preview builds, they must have a Preview Realms first. This can be created in non-Editor mode of Bedrock on Preview builds.
- Added better management of Structures:
- Added the ability to rename a structure
- Added the ability to delete a structure
- Added the ability to duplicate a structure
- Added the ability to rename the file/unique name
- Added the ability to change the namespace
- NOTE: Project structures will be exported to the
editor/structuredbsubdirectory in the world folder
- Added the Grid Repeat feature to the Repeater tool, which includes both Uniform and Separate repeat types
- Added visualization for the first layer added/removed in the extrude tool
- Updated the default flyspeed to 4.0 while using Editor
- Updated
IPropertyPane.addTableAPI function toIPropertyPane.addDataTable - Updated
IBlockListPropertyItemand renameITablePropertyItemtoIDataTablePropertyItemAPIs - Fixed missing Air and Sugarcane block images
- Fixed a bug that would sometimes cause the refresh button to crash Editor
- Fixed a bug that caused farms to be placed near unloaded areas
- Fixed a bug that prevented slider to be visually updated for
INumberPropertyItem.updateLimitsAPI function
Gameplay
- CommandBlock hover name now shown in GUI messages generated from commands
General
- Server Authoritative movement is now turned on by default
Particles
- Multiple controllers transitioning out of a state at the same time will now properly expire all intended particles instead of just the last one
Structures
- Fixed mirroring and rotation of crafter blocks when part of a structure that is being placed
Experimental Technical Updates
API
BlockMapColorComponentscripting API is now read-onlyBlockMapColorComponentscripting API fields color and tintMethod are now properties instead of methods- Fixed an issue where native constructors were not properly checking privileges when being called. Constructors now check privileges properly and produce correct errors when being used in Early Execution privilege.
- Deprecated
ItemUseOnBeforeEventin@minecraft/server2.0.0-beta. UsePlayerInteractWithBlockBeforeEventinstead - Deprecated
ItemUseOnAfterEventin@minecraft/server2.0.0-beta. UsePlayerInteractWithBlockAfterEventinstead BlockDestructionParticlesComponentAPI has been added to@minecraft/server2.0.0-betaEntityScaleComponenthas been changed to read-only in version 2.0.0-beta
Graphical
- Reduced emissive intensity by a factor of 15 in the Deferred Technical Preview, creators will likely need to adjust their emissive texture values
- Adjusted air and fog densities for volumetric scattering for more visible light rays in Deferred Technical Preview
- Made slight adjustments to auto exposure and eye adaptation in the Deferred Technical Preview