Popular
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Minecraft PE 26.10.27 (1.21.132/26.3)
More epic battles in the new structure, wind -
Dynamic Lights PE Addon for MCPE 1.16/1.17/1.18/1.19/1.20/1.21/26.2+
Dynamic Lights has long been created for almost -
IndustrialCraft PE Mod 2.4.4 for Minecraft PE 1.16
The IndustrialCraft PE history continues and now -
Simple Vehicles Addon v3.7.2 (NEW) for Minecraft PE 1.20/1.21/26.10+
This is the biggest car pack among other addons -
Lucky Block Addon for Minecraft Bedrock 1.17/1.18/1.19/1.20/1.21/26.3
Keep the latest lucky block addon for current -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20/1.21.132 (26.3)+
No modifications, now the old TreeCapitator is -
Vein Miner & TreeCapitator Addon for Minecraft PE 1.17/1.20/1.21/26.10+
Start your first day working as a miner or -
Ark Addon (MCArk) for Minecraft PE 1.19/1.20/1.21/26.2+
Combine the two survival games together by -
Borion Hack Release for Minecraft Bedrock Edition 26.X (Win10/11)
It is not necessary to hack MCPE servers and -
Abandoned Structures Mod v1.13.1 for Minecraft PE 1.19/1.20/1.21/26.3+
Abandoned Structures Mod is responsible for
Minecraft PE 1.21.60.24 Changelog
Achievements
- The Monster Hunter achievement can now be unlocked by destroying a Creaking Heart while it has a spawned Creaking
Blocks
- Tall Grass that is placed when using Bone Meal on Moss Blocks or Pale Moss Blocks no longer render only their bottom half
Gameplay
- The second passenger of a boat will no longer have large camera twitches when rotating toward the west direction
Items
- Open Bundle textures updated such that there is no longer a missing string pixel
- Resin Bricks are no longer found in Woodland Mansion chests
- The XP rewarded for smelting Resin Clumps into Resin Bricks has been reduced from 0.3 to 0.1
Mobs
- Creakings spawned from Creaking Hearts now always persist upon reloading the world
- Creaking's eyes now properly flicker when the Creaking Heart which spawned it is destroyed
Realms
- The friends tab on the Play screen now shows the correct list of joinable worlds and Realms
- Player permissions no longer revert to the previous state after leaving the Manage Realm tab
- Fixed issue where game mode appears as Unknown on the Realms Tab even if the Realm has a world with a valid game mode
Stability and Performance
- Players on Switch should remain signed into their Microsoft Account after putting Minecraft app to sleep and resuming it
Structures
- Some Savanna Villages no longer have a hole where a Dirt Path block should be
User Interface
- [PlayStation®5] 'Enable Screen Reader' accessibility setting is now used to initialize Text-to-Speech during first launch
- Fixed a bug where the game could soft lock in certain scenarios when it was suspended right before the player dying
- Changed wording for enabling/disabling player's sleep skipping the night to "Skip night by sleeping" from "Beds work"
- Added additional debug info regarding Realms features in the general settings screen
- Updated the text on the new bed screen when sleeping to skip the night is disabled
Vanilla Parity
Blocks
- Sniffer Egg block now only provides center support on top and bottom faces
- Shears can now be used on Cave Vines, Kelp, Twisting Vines, and Weeping Vines while sneaking
- Using Shears on Cave Vines, Kelp, Twisting Vines, and Weeping Vines now plays the arm swing animation
- Water and Lava no longer remain in the world when placing a Water or Lava Bucket against a Cave Vine with Glow Berries
- Collecting Glow Berries when holding Shears no longer picks the Berries and shears at the same time
- Sniffer Egg block no longer provides side support to any block
World Generation
- Creaking Hearts now generate more often in naturally generated Pale Oaks
- Canyons now generate more often
- Canyons can once again reach the surface
- Canyons can once again generate on the ocean floor
- Canyons now completely carve through Copper Ore veins and most other underground blocks
- Canyons now properly interact with aquifers, filling with water instead of generating as disconnected segments
Technical Updates
Blocks
- Fixed issue where legacy data driven block didn't apply the render layer from the material instances component
- Fix spurious content log error: 'trying to override the Geometry component with blocks.json settings for a custom block'
- Door blocks use state
minecraft:cardinal_directioninstead ofminecraft:direction. Uses string values ("north, south, east, west")
Components
- Moved the
minecraft:liquid_detectioncomponent out of the Upcoming Creator Features experiment for format_versions 1.21.60 and above
Collisions
- Entities with no collision box but with the
minecraft:custom_hit_testcomponent are no longer sometimes unable to be interacted with
Components
- Expand the
minecraft:breedablecomponent to allow inheriting properties to child entities- Adds the new "property_inheritance" field which takes property name keyed objects
- The objects in property_inheritance can contain a "mutation_chance" which give the chance it should not inherit from either parent
- They can also contain the "mutation_values" array of values to select from if mutating and the component has random mutation set
Editor
- Centers block thumbnail images in hotbar, block picker and lists
- Adds data-driven rendering to editor block images
- Adds block name aliasing for signs
- Adds support for namespace block names for
block://protocol
- Player model is now fully hidden while in tool mode
Fog
- Fixed issue where "inherit_from_prior_fog" field in biomes_client.json was ignored on first content on resource pack stack
Gameplay
- Fixed a bug where opening a chest while the clone command is spamming could crash the server
Graphical
- Single-channel textures in resource packs are now interpreted as grayscale, rather than red. This change does not apply to single-channel UI textures, which were already interpreted as such
Graphics
- client_biome JSON files now support a "surface_opacity" field in the "minecraft:water_appearance" component
- This change also restores swampland and warm_ocean surface opacity to what they were until recently when the client_biome JSON files were introduced
Items
- Fixed an issue where non-host clients joining multiplayer sessions would be missing an icon for packs that had duplicate items
- The following legacy item (pre 1.16.100) components are now synced to the client:
minecraft:cameraminecraft:seedminecraft:max_damageminecraft:hand_equippedminecraft:stacked_by_dataminecraft:foilminecraft:blockminecraft:use_durationminecraft:max_stack_size
Scripting
- Fixed
Entity.getComponentandEntity.getComponentsfrom crashing when called withinEntityDieAfterEventcallback.
Experimental Technical Features
Scripting
system.scriptEventupdated to return a new error for exceeding the message size- Structure
- Added
waterlogged: booleanparameter tosetBlockPermutation. This can be used to set whether the specified block within a structure is waterlogged.
- Added
- Removed
ScriptBlockType.canBeWaterloggedfrom Beta - instead,ScriptBlock.canContainLiquidorScriptBlockPermutation.canContainLiquidcan be used to check if a block can be waterlogged.
Camera
- Aim assist will no longer get automatically enabled when switched to vanilla third-person-behind camera by default