Popular
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Faithful Textures for MCPE 1.16/1.17/1.19/1.20/1.21 (32x/64x/128x) (RTX)
Now you can play with the most popular -
Minecraft PE 1.21.60.21 (1.21.44)
More epic battles in the new structure, wind -
Lucky Block Addon for Minecraft Bedrock 1.17/1.18/1.19/1.20/1.21
Keep the latest lucky block addon for current -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20/1.21.60+
No modifications, now the old TreeCapitator is -
RealSource Resource Pack v3.6.1 for Minecraft PE 1.19/1.20/1.21
Prefer the vanilla look over all other Minecraft -
Body Actions Addon v5.5 for Minecraft PE 1.19/1.21.50+
Humanization of characters in Minecraft Bedrock -
One Block Survival Map for Minecraft PE 1.20/1.21+
One Block Survival is one of those downloads -
AziFy Shader (EnDefault/Truly Default/Ultra Merged/Reimagined) for 1.21.50+
AziFy got its first version on Render Dragon -
Newb Shaders (Legacy/Dragon/Trailer/Glow/Firelight/Gold/Dynamite/Memories)
Uniting under a single name, all presented Newb -
Minecraft From Trailers Textures for Minecraft 1.19/1.21
Each next version brings a lot of features that
Minecraft PE 1.21.40.22 Changelog
Items
- The Bundle can now be dyed 16 different colors using Dyes
Features and Bug Fixes
Android
- Fixed double input when using analog triggers on certain gamepads
Gameplay
- Players getting killed by the Mace's Smash Attack now get the correct death message
- Fixed an issue that could prevent the player from respawning correctly
- TNT explosions no longer reset momentum of other falling Primed TNTs. This should fix any issues that were occurring with TNT cannons
Mob
- The Breeze can no longer jump away from a player if it is on top of a Honey Block
- Zombified Piglins spawned by a Nether Portal now have 15-second cooldown before it can use the Portal
Mobs
- Jump Boost now increases how high a Breeze can jump
- Fixed issue with Minecarts stopping unexpectedly and then only being pushable in one direction
- Updated the rules under which Bats spawn in the world:
- Bats can now spawn at any height, provided the area is covered and sufficiently dark
- Bats must spawn on one of the following blocks: Stone, Granite, Diorite, Andesite, Tuff, or Deepslate
- As a result, Bats may now happen to spawn above the surface
Realms
- Added a new Realm Event. Can you find out what it is?
User Interface
- Single-tap to destroy now works with joystick/crosshair controls in Creative mode, without causing blocks to glitch
- Fixed a bug where Realms invite links could overflow past their text boxes
- Items no longer get stuck in crafting grid after dropping an identical item from the recipe screen
- Fixed an issue where the new Bed screen wouldn't be narrated fully in certain scenarios (Preview only)
- Fixed a bug where the experimental Bed screen was missing an overlay when screen animations were disabled (Preview only)
- Take From Bundle functionality now takes precedence over Clear Hotbar when an item in a Bundle is selected using gamepad
- Inventory screen no longer shows item categories in tooltips unless the recipe book search screen is actually visible
- When using the Swap Jump and Sneak option with touch controls, sneak button no longer flickers when you press close to it
Vanilla Parity
- Identical Lodestone Compass items now stack up to 64, matching Java Edition
Technical Updates
API
- Fixed some cases when the
entityRemove
World event would sometimes not be triggered - Moved
getRedstonePower
frombeta
to1.15.0
Blocks
- Updated the Jigsaw Block
- Fixed a bug where block data would not be saved when pressing "Done"
- Updated the Jigsaw Block UI
- Added Selection Priority and Placement Priority fields
Camera
- The
minecraft:follow_orbit
preset is no longer behind the experimental toggle
Components
- Moved the "minecraft:redstone_conductivity" component out of the Upcoming Creator Features experiment for format_versions 1.21.30 and above
Entity Components
- The "behavior.jump_around_target" can no longer be used by an Entity on top of a Honey Block
- Jump Boost now increases how high an Entity can jump when using "behavior.jump_around_target"
- Wind Charges now use the
minecraft:explode
component instead ofminecraft:wind_burst
. - Expanded
minecraft:explode
with the following new fields:damage_scaling
: A scale factor applied to the explosion's damage to entities. A value of 0 prevents the explosion from dealing any damage. Negative values cause the explosion to heal entities insteadtoggles_blocks
: If true, the explosion will toggle blocks in the explosion radiusknockback_scaling
: A scale factor applied to the knockback force caused by the explosionparticle_effect
: The name of the particle effect to use. The accepted strings arewind_burst
orbreeze_wind_burst
. All other inputs will use the default explosion particlessound_effect
: The name of the sound effect played when the explosion triggersnegates_fall_damage
: Defines whether the explosion should apply fall damage negation to Players above the point of collisionallow_underwater
: If true, the explosion will affect blocks and entities underwater
Graphical
- Starting with base game version 1.21.40, built-in biomes_client.json files will no longer be loaded. That file from other packs will continue to be loaded. Water and fog settings are now in individual client_biome.json files in resource packs. When both biomes_client.json and the individual client_biome.json file specify competing values, the loaded biomes_client.json from creator content will have priority
Blocks
- Fixed a bug where old block IDs were incorrectly overwriting data of new block IDs from blocks.json format_version 1.21.20 or higher
- Updated references to old block names in behavior pack color recipe files
- Updated references to old block names in behavior pack feature files
- Updated references to old block names in biome definition files
Technical Experimental Updates
Add-Ons and Script Engine
- Add support for custom items with the "minecraft:block_placer" item component to use the referenced "block" as the icon for the item
- If the "minecraft:icon" component is specified, it will override the "block" icon
- Requires the "Upcoming Creator Features" toggle. Must use item json version
1.21.40
or higher
API
- Moved
PlayerInteractWithBlockBeforeEvent
andPlayerInteractWithBlockAfterEvent
frombeta
to1.15.0
- Moved
PlayerInteractWithEntityBeforeEvent
andPlayerInteractWithEntityAfterEvent
frombeta
to1.15.0
- Added enum
PlatformType
export enum PlatformType { Console = 'Console', Desktop = 'Desktop', Mobile = 'Mobile', } ClassScriptClientSystemInfo
- Added field
platformType
- Added field
maxRenderDistance
- Added field
Camera
- Added camera relative movement to the "New Third Person Presets" experimental toggle
- Camera relative movement is enabled on any camera that inherits from
minecraft:follow_orbit
and setsalign_camera_and_target_forward
tofalse
- Camera relative movement is enabled on any camera that inherits from
Graphical
- Updated some JSON schemas for Deferred Technical Preview resource packs. Creators must update their packs to the new format. Documentation on the Creator Learning Portal will be updated accordingly
- Split up the contents of
lighting/global.json
into 3 files:lighting/global.json
,point_lights/global.json
andpbr/global.json
. They contain directional lights + emissive desaturation, point light colors and MERS fallbacks respectively - The schema for
lighting/global.json
is now wrapped in a new"minecraft:lighting_settings"
object and also requires a"description"
object with an"identifier"
string to act as a unique name for your settings. The"format_version"
field has also been modified to require a string as opposed to an array of integers, and must use a version of"1.21.40"
- The filepath for atmospheric scattering files has been relocated to
atmospherics/atmospherics.json
- The schema for
atmospherics/atmospherics.json
is now wrapped in a new"minecraft:atmosphere_settings"
object and also requires a"description"
object with an"identifier"
string to act as a unique name for your settings. It also requires a"format_version"
string, which must be a version of"1.21.40"
- The schema for
color_grading/color_grading.json
now requires a"format_version"
string, which must be a version of"1.21.40"
- The schema for
water/water.json
now requires a"format_version"
string, which must be a version of"1.21.40"
- Split up the contents of
"lighting/global.json"
{
"minecraft:lighting_settings": {
"format_version": "1.21.40",
"description": {
"identifier": string },
"directional_lights": {
"sun": {
"illuminance": float,
"color": RGB color },
"moon": {
"illuminance": float,
"color": RGB color },
"orbital_offset_degrees": float },
"emissive": {
"desaturation": float }
}
}
"point_lights/global.json"
{
"minecraft:point_light_settings": {
"format_version": "1.21.40",
"colors": {
"minecraft:block_name": RGB color,
... }
}
}
"pbr/global.json"
{
"minecraft:pbr_fallback_settings": {
"format_version": "1.21.40",
"blocks": {
"global_metalness_emissive_roughness_subsurface": RGBA color },
"actors": {
"global_metalness_emissive_roughness_subsurface": RGBA color },
"particles": {
"global_metalness_emissive_roughness_subsurface": RGBA color },
"items": {
"global_metalness_emissive_roughness_subsurface": RGBA color }
}
}
"atmospherics/atmospherics.json"
{
"minecraft:atmosphere_settings": {
"format_version": "1.21.40",
"description": {
"identifier": string },
... }
}
"color_grading/color_grading.json"
{
"minecraft:color_grading_settings": {
"format_version": "1.21.40",
"description": {
"identifier": string },
... }
}
"water/water.json"
{
"minecraft:water_settings": {
"format_version": "1.21.40",
"description": {
"identifier": string },
... }
}
Molang
Added query.client_max_render_distance
. It returns the max render distance in chunks of the current client. Available on the Client (Resource Packs) only