Popular
-
ESBE Shader 3G v2.2 for Minecraft PE 1.16 & 1.17 (1.21/26+)
ESBE is offered initially in two versions for -
Minecraft PE 26.20.21 (1.21.132/26.3)
More epic battles in the new structure, wind -
Dynamic Lights PE Addon for MCPE 1.16/1.17/1.18/1.19/1.20/1.21/26.2+
Dynamic Lights has long been created for almost -
IndustrialCraft PE Mod 2.4.5 for Minecraft PE 1.16
The IndustrialCraft PE history continues and now -
Simple Vehicles Addon v3.7.2 (NEW) for Minecraft PE 1.20/1.21/26.10+
This is the biggest car pack among other addons -
Lucky Block Addon for Minecraft Bedrock 1.17/1.18/1.19/1.20/1.21/26.3
Keep the latest lucky block addon for current -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20/1.21.132 (26.3)+
No modifications, now the old TreeCapitator is -
Vein Miner & TreeCapitator Addon for Minecraft PE 1.17/1.20/1.21/26.10+
Start your first day working as a miner or -
Ark Addon (MCArk) for Minecraft PE 1.19/1.20/1.21/26.2+
Combine the two survival games together by -
AziFy Shader (EnDefault/TrulyDefault/UltraMerged/Reimagined/Revive) for 26.10.27+
AziFy got its first version on Render Dragon
Minecraft PE 1.19.60.26 Changelog
Experimental Features
Hanging Sign
- Placing a Hanging Sign under an axis-aligned Hanging Sign with V-shaped chains will now result in a Hanging Sign with double chains, if the player is not sneaking
Features and Bug Fixes
Commands
- Fixed a bug causing players to not wake up when teleported while sleeping
Gameplay
- Fixed an issue where the "Inception" achievement would not be awarded
Graphical
- The UI no longer flickers on Android when the keyboard pops up
- Highlight selection no longer highlights entire card for transparent objects like saplings
- V-sync settings are properly configured in options (non-ARM devices)
- Resource packs will now be applied to the worlds after navigating to another screen before creation
- Fixed an issue where some resource packs prompted the user with an error after being downloaded
Performance and Stability
- Fixed a potential crash when gliding through an End Gateway
- The game no longer crashes when killing an entity with invalid conditions, functions, or pools entries in its loot table
Vanilla Parity
- Levers now produce the same sound effect as Stone Buttons
Touch Controls
- Fixed the stack splitting feature in non-touch mode
Accessibility
- The new Create New World screen will now be available for text to speech users
Technical Updates
Graphical
- Fix text being slightly off-centered to the left for Furnace, Blast Furnace, and Smoker Screen UIs
User Interface
- Resource packs will now be applied to the world after navigating to another screen before creation
- Fixed an issue where some resource packs prompted an error after being downloaded
Experimental Technical Features
API
- RawMessage
- Changed the signature of property withfrom (string[] | RawMessage)[]? to (string[] | RawMessage)?
- Changed the signature of property withfrom (string[] | RawMessage)[]? to (string[] | RawMessage)?
- EntityHealthComponent
- Fixed a bug where health could be modified on dead entities
- Scoreboard
- Added setScore(ScoreboardObjective, ScoreboardIdentity, Number)
- Added getScore(ScoreboardObjective, ScoreboardIdentity)
- ScoreboardObjective
- Added setScore(ScoreboardIdentity, Number)
- Added getScore(ScoreboardIdentity)
- Added removeParticipant(ScoreboardIdentity)
- ScoreboardIdentity
- Added setScore(ScoreboardObjective, Number)
- Added getScore(ScoreboardObjective)
- Added removeFromObjective(ScoreboardObjective)
Commands
- Reverted an experimental change to animation controller command deferral within the “Upcoming Creator Features” experiment
General
- Release BlockPlacementFilterComponent outside of experimental toggle in JSON formats 1.19.60 and higher