Popular
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Minecraft PE 1.20.80.23 (1.20.72 Release)
Camels, hanging signs, sniffers and rafts and -
ActualGuns Addon (+CSO Lite +DLCs) for Minecraft Bedrock 1.17/1.18/1.19/1.20
ActualGuns is the largest weapon addon for -
RealSource Resource Pack v3.0 for Minecraft PE 1.19/1.20
Prefer the vanilla look over all other Minecraft -
Wives PE Addon for Minecraft 1.19/1.20
If you are sure you want to find a wife, then -
Weapon Combiner Addon v1.7 for MCPE 1.20.80+ (+DLC)
The ability to combine valuable items with -
Drone Addon (UAV) v3.0 for Minecraft PE 1.16/1.17/1.20
It is the first functional drone for Minecraft -
Phone Addon for Minecraft PE 1.20
Just take your smartphone out of your pocket to -
MonoDeco+ Addon for Minecraft PE 1.20
Probably MonoDeco Plus is by far one of the best -
Unknown Skins for Minecraft 1.19/1.20+
The characters included in the unknown skin pack -
Dogs Plus Addon for MCPE 1.20+
While Mojang releases wolf updates to expand the
Minecraft PE 1.18.20.27 Changelog
Minecraft Preview:
- Minecraft Preview players on Windows and iOS can now join each other's games!
Known Issues:
- We are aware that some Android devices may experience a crash when creating a world. This will only happen once at most, after which you can create worlds as usual.
Features and Bug Fixes
Gameplay
- Fixed actor definition identifiers not being recognized if the item or block name contains "."
- Damage is now calculated more accurately, we now properly calculate and store partial damage for larger damage
- Mobs across higher and lower difficulties have their damage adjusted slightly accordingly
- Armor and protection reduction calculations have been made more accurate
- Dragon's breath attack now properly deals damage
- The player's position when rejoining a world will remain the same if they quit while in lava
- Players can now fly down through ladders and other climbable blocks such as vines in creative without stopping
- Fixed a bug where shield blocking animation stops playing smoothly after blocking once
Graphical
- Fixed a bug where "carrots_stage_3" texture filename was incorrect and did not show up in-game
Mobs
- Bees no longer become angry when Beehives are destroyed by Silk Touch
- Blaze fireballs, Fang attack damage, and Shulker bullets now deal consistent damage across all difficulties
- Small Magma Cubes do slightly more damage, from 2 to 3 on normal
- Spiders deal slightly less damage, from 3 to 2 on normal
- Baby Zoglins deal slightly less damage, from 1 to 0.5 on normal
- Skeleton melee attack does slightly less damage, from 3 to 2 on normal
- Wolves deal slightly more damage, from 3 to 4 on normal
- Baby Hoglins no longer attack players
- Cows, Pigs, Chickens, and Sheep no longer spawn in cold taiga biomes
User Interface
- Buttons in touch controls no longer get stuck in pressed state when players go outside of the button area
- Fixed an issue where text would display incorrectly on certain Android devices in the new UI
- Fixed a crashing issue that could occur when hovering over the search bar in the crafting menu when playing with a controller
Marketplace
- Coin Purchase Screen now includes “Coin Starter Bundles” for purchase on some platforms
- Game no longer hangs/crashes when clicking "View More"
- Marketplace tags now fit in description section
- Download popup no longer flickers when closed
- Client now supports multiple player count tags in Marketplace pages
- Added warning popup on Marketplace pages when attempting to equip skin pack skin while character creator item is equipped
Character Creator
- Fixed an issue that caused some emotes to have unintended rotations when near the end of their animation
Technical Updates
AI Goals
- Exposed new data parameter "calculate_new_path_radius" for the Go Home Goal. This is for specifying a distance in blocks that the mob is considered close enough to the end of the current path. A new path will then be calculated to continue toward home
- Added Knockback Height Cap value to Knockback Roar Goal
Animation
- Fixed a bug where timeline events at 0.0 would sometimes not run in looping animations
Mobs
- Fixed command block failing to summon mob in Extreme Speed Runner Marketplace map
Technical Experimental Features
- Due to engine limitations, "minecraft:geometry" data used for blocks with the Holiday Creator Features experimental toggle are now restricted to only allow geometry in the [0,0,0] to [15,15,15] space. Any blocks loaded from behavior packs that exceed this limit will render as the info_update block and show a content error in the log.
GameTest Framework
- Exposed the following components for Actors. Each of these has a valueproperty that contains the data of the component.
- minecraft:variant
- minecraft:skin_id
- minecraft:mark_variant
- minecraft:friction_modifier
- minecraft:ground_offset
- minecraft:scale
- minecraft:push_through
mojang-gametest module:
- Removed radiusargument from command /gametest clearall
- Modified the behavior of function attack()to make the simulated player swing even when no target is found
mojang-minecraft module:
- Added event entityHit(entityHitEvent: EntityHitEvent, options?: EntityEventOptions)- Fires when an entity or block is hit by another entity
- function playSound(soundID : String, soundOptions : SoundOptions) - plays a sound for a player, cannot be heard by entities other than that specific player
Interact Component
- Now have two new fields, GiveItem and TakeItem, specifying if it is possible to give/take items from an entities main hand slot. Taking the item also drops the inventory of the mob
Items
- Weapon events are correctly applied when the Weapons are used by Mobs