Popular
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ESBE Shader 3G v2.2 for Minecraft PE 1.16 & 1.17 (1.21/26+)
ESBE is offered initially in two versions for -
Minecraft PE 26.20.24 (1.21.132/26.12)
More epic battles in the new structure, wind -
Dynamic Lights PE Addon for MCPE 1.16/1.17/1.18/1.19/1.20/1.21/26.12+
Dynamic Lights has long been created for almost -
IndustrialCraft PE Mod 2.4.5 for Minecraft PE 1.16
The IndustrialCraft PE history continues and now -
X-Ray for Minecraft Bedrock Edition 1.19/1.20/1.21.132/26.20.24+
X-Ray is a cult cheat in the past, available as -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20/1.21.132 (26.3)+
No modifications, now the old TreeCapitator is -
Pokémon Addon v7.0 for Minecraft Bedrock 1.18/1.19/1.20/1.21/26.20
Pokémon Addon by Zacek the Serpentine is a very -
Ark Addon (MCArk) for Minecraft PE 1.19/1.20/1.21/26.12+
Combine the two survival games together by -
Borion Hack Release for Minecraft Bedrock Edition 26.X (Win10/11)
It is not necessary to hack MCPE servers and -
Health Indicator Addon for Minecraft PE 1.17/1.18/1.21.132/26.12
So far, this is the only add-on for Minecraft
Minecraft PE 1.18.20.25 Changelog
Experimental Features
Frog Spawn
- Frog Spawn is no longer invisible when seen from below
- Frogs and Turtles can now be tempted vertically
Froglight
- Froglight blocks are no longer randomly rotated, and have gained new textures
Goat Horn
- A sound now plays when a Horn breaks off a Goat
- An animation is now shown when using the Goat Horn in both 1st and 3rd person views
Non-Experimental Features and Bug Fixes
Gameplay
- Removed water from the extra-block when placing an Amethyst cluster
- Reverted fix for Coral Fan pathing
- Please note - This revert is a temporary change while we consider the feedback given by players, and overall gameplay balance
- Tweaked hunger depletion rate to better match Java Edition
- Players can now properly lose hunger when sprinting or swimming
- Players lose significantly less hunger when jumping
- Exhaustion rates can now be tweaked in Behaviour Packs
Mobs
- Fixed an issue where entities were not protected from fire damage by Fire Resistance effect
- Mobs that are riding a boat, for example, can no longer use JumpToBlockGoal
User Interface
- Crouch (sneak) state is now reset when player dies to avoid getting stuck in crouch state after respawning
- The Resource Packs tab in the new Create New World screen is now available
Vanilla Parity
Villagers
- Fishermen Boat trades now change wood type based on Villager biome type
- Clerics now offer Glowstone instead of Glowstone Dust
- Weaponsmith enchanted Iron Sword trade moved to Novice
- Armorer Diamond trade moved to Journeyman
Commands
- Using /playanimation command now updates paper doll and inventory character
Technical Updates
Add-Ons and Script Engine
- Using biome-specific vanilla fog settings as default when overriding fog settings
Commands
- Title commands fired before a client was done joining will now show instead of being ignored
Graphical
- Fixed a case where ray tracing resources would be destroyed prematurely on level exit from an RTX-enabled world
Experimental Technical
- Volume definitions are now stored and read from Behavior Packs instead of being part of the level directory
GameTest Framework
- BlockInventoryComponent
- Fixed accessing items in a double chest crashing/being inconsistent
- Added nameTagproperty
- Added idproperty
- Added MinecraftDimensionTypeswith constants for built-in dimension IDs
- Added spawnItemto spawn an ItemStack in the dimension
- Exposed the following components for Entities:
- minecraft:can_climb
- minecraft:can_fly
- minecraft:can_power_jump
- minecraft:fire_immune
- minecraft:floats_in_liquid
- minecraft:is_dyable
- minecraft:is_baby
- minecraft:is_charged
- minecraft:is_chested
- minecraft:is_hidden_when_invisible
- minecraft:is_ignited
- minecraft:is_illager_captain
- minecraft:is_saddled
- minecraft:is_shaking
- minecraft:is_sheared
- minecraft:is_stackable
- minecraft:is_stunned
- minecraft:is_tamed
- minecraft:wants_jockey