Popular
-
Minecraft PE 1.20.80.24 (1.20.80 Release)
Camels, hanging signs, sniffers and rafts and -
Bicubic Shader v3.2 (BSBE Lite 1.5) for Minecraft Bedrock 1.15/1.18/1.19/1.20
What about the light and at the same time -
Dynamic Lights PE Addon for MCPE 1.16/1.17/1.18/1.19/1.20/1.21
Dynamic Lights has long been created for almost -
Simple Vehicles Addon for Minecraft PE 1.16/1.17/1.18/1.19/1.20
This is the biggest car pack among other addons -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20
No modifications, now the old TreeCapitator is -
Minecraft PE 1.21.0.23
More epic battles in the new structure, wind -
Mini Blocks Addon v10 for Minecraft PE 1.16/1.17/1.18/1.21
The addon’s original name is Don’s Mini Blocks -
Optimum Realism PE Texture Pack for MCPE 1.17/1.18/1.19/1.20 (+Bedrock)
Optimum Realism got the PE ending very recently, -
More Shields Addon v5.0 for Minecraft PE 1.17/1.18/1.19/1.20/1.21
More Shields by Lord Raiyon is a pack of new -
ArathNido Guns II Addon v1.2 for Minecraft PE 1.20/1.21
After going through many weapon mods and add-ons
Minecraft PE 1.18.20.25 Changelog
Experimental Features
Frog Spawn
- Frog Spawn is no longer invisible when seen from below
- Frogs and Turtles can now be tempted vertically
Froglight
- Froglight blocks are no longer randomly rotated, and have gained new textures
Goat Horn
- A sound now plays when a Horn breaks off a Goat
- An animation is now shown when using the Goat Horn in both 1st and 3rd person views
Non-Experimental Features and Bug Fixes
Gameplay
- Removed water from the extra-block when placing an Amethyst cluster
- Reverted fix for Coral Fan pathing
- Please note - This revert is a temporary change while we consider the feedback given by players, and overall gameplay balance
- Tweaked hunger depletion rate to better match Java Edition
- Players can now properly lose hunger when sprinting or swimming
- Players lose significantly less hunger when jumping
- Exhaustion rates can now be tweaked in Behaviour Packs
Mobs
- Fixed an issue where entities were not protected from fire damage by Fire Resistance effect
- Mobs that are riding a boat, for example, can no longer use JumpToBlockGoal
User Interface
- Crouch (sneak) state is now reset when player dies to avoid getting stuck in crouch state after respawning
- The Resource Packs tab in the new Create New World screen is now available
Vanilla Parity
Villagers
- Fishermen Boat trades now change wood type based on Villager biome type
- Clerics now offer Glowstone instead of Glowstone Dust
- Weaponsmith enchanted Iron Sword trade moved to Novice
- Armorer Diamond trade moved to Journeyman
Commands
- Using /playanimation command now updates paper doll and inventory character
Technical Updates
Add-Ons and Script Engine
- Using biome-specific vanilla fog settings as default when overriding fog settings
Commands
- Title commands fired before a client was done joining will now show instead of being ignored
Graphical
- Fixed a case where ray tracing resources would be destroyed prematurely on level exit from an RTX-enabled world
Experimental Technical
- Volume definitions are now stored and read from Behavior Packs instead of being part of the level directory
GameTest Framework
- BlockInventoryComponent
- Fixed accessing items in a double chest crashing/being inconsistent
- Added nameTagproperty
- Added idproperty
- Added MinecraftDimensionTypeswith constants for built-in dimension IDs
- Added spawnItemto spawn an ItemStack in the dimension
- Exposed the following components for Entities:
- minecraft:can_climb
- minecraft:can_fly
- minecraft:can_power_jump
- minecraft:fire_immune
- minecraft:floats_in_liquid
- minecraft:is_dyable
- minecraft:is_baby
- minecraft:is_charged
- minecraft:is_chested
- minecraft:is_hidden_when_invisible
- minecraft:is_ignited
- minecraft:is_illager_captain
- minecraft:is_saddled
- minecraft:is_shaking
- minecraft:is_sheared
- minecraft:is_stackable
- minecraft:is_stunned
- minecraft:is_tamed
- minecraft:wants_jockey