Popular
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Minecraft PE 1.20.80.23 (1.20.72 Release)
Camels, hanging signs, sniffers and rafts and -
ActualGuns Addon (+CSO Lite +DLCs) for Minecraft Bedrock 1.17/1.18/1.19/1.20
ActualGuns is the largest weapon addon for -
RealSource Resource Pack v3.0 for Minecraft PE 1.19/1.20
Prefer the vanilla look over all other Minecraft -
Wives PE Addon for Minecraft 1.19/1.20
If you are sure you want to find a wife, then -
Weapon Combiner Addon v1.7 for MCPE 1.20.80+ (+DLC)
The ability to combine valuable items with -
Drone Addon (UAV) v3.0 for Minecraft PE 1.16/1.17/1.20
It is the first functional drone for Minecraft -
Phone Addon for Minecraft PE 1.20
Just take your smartphone out of your pocket to -
MonoDeco+ Addon for Minecraft PE 1.20
Probably MonoDeco Plus is by far one of the best -
Unknown Skins for Minecraft 1.19/1.20+
The characters included in the unknown skin pack -
Dogs Plus Addon for MCPE 1.20+
While Mojang releases wolf updates to expand the
Minecraft PE 1.18.10.22
Features and Bug Fixes
Blocks
- Worlds with inconsistent layers of bedrock between Y=1 and Y=4, inclusive, (such as those where non-bedrock has generated or been placed in those layers) now correctly and consistently replace bedrock with deepslate
- Light Blocks can now be placed on other Light Blocks while sneaking
Gameplay
- Fixed a crash that could occur when trading Maps with Cartographer Villagers
- Fixed food giving effects 20 times too long
- Fixed Honey Bottles not removing poison effect
- Fixed players not teleporting after eating Chorus Fruit
- Players’ viewing direction will no longer snap when facing South in a Boat
- When a player dies, the camera now tilts to the right instead of the left
- Lava hitbox no longer extends beyond lava
Graphical
- Updated Dirt Path side texture
- Changed 'door_oak' texture filename back to 'door_wood'
- Reversed Parrot head and wing bottom textures
- Moved Beetroot and Melon Seed textures 1 pixel row down to match Java Edition
- Removed unused pixels in Cocoa Beans stage 0 and stage 1 textures to match Java Edition
- Updated Smooth Stone texture in Armor Stand base
- Removed horizontal lines in Oak and Iron upper Door textures
- Removed hood in Witch, Evoker, and Vindicator textures to match Java Edition
- Changed alpha values of Red and Blue Stained Glass textures to match Java Edition (Vanilla Parity)
- Fixed the hammer icon's color palette on the Anvil screen
- Updated Dark Oak Planks on the Cartography table textures
- Updated Spruce Planks on the Barrel bottom texture
- Updated Planks on the Lectern base texture
- Fixed highlight inconsistencies in Gold and Diamond Armor textures
- Removed wandering pixel in the Carrot stage 3 texture
- Centered the back texture of Axolotls
- Updated Glass Pane top to match the new texture on Java Edition
- Fixed the top texture of Dark Oak Logs
- Updated Stripped Dark Oak side texture to match the new texture on Java Edition
- Fixed a bug where End Crystal beams would stop rendering when an End Crystal is out of the players sight
- Fixed an issue with Drowned textures on some devices with RenderDragon not correctly discarding alpha/transparent pixels
Mobs
- Slimes are once again aggressive towards Snow Golems
User Interface
- Fixed the player visual on the inventory screen while gliding. It was previously off-center and could hide elements of the interface
- The "Invite to Game" button on the pause screen now disables correctly when a server is full
Technical Updates
General
- Reduced the number of network packets sent with the subchunk request system and packet optimizations
Graphics
- Testing RenderDragon on all Android devices
Items
- Added 9 new shapeless recipe JSON files, replacing hard-coded Smithing Table crafting recipes
Molang
- Add non-experimental is_name_any, is_item_name_any, and is_owner_identifier_any queries
- Fixed relative_block_has_all_tags block_neighbor_has_all_tags and biome_has_all_tags queries to require all tags rather than just any tags
- Fixed nested conditional (ternary) operator parsing to go right-to-left instead of left-to-right
- This is a Molang Versioned Change that only takes effect for Molang expressions in packs that use a min_engine_version of 1.18.10 or higher
- Previously nested conditional expressions like A?B:C?D:Ewould evaluate as (A?B:C)?D:E, now they evaluate as A?B:(C?D:E)
Experimental Features
GameTest Framework
Added new entity query capabilities in the form of new methods on Dimension and World.
- World object
- Replaced function getPlayers : Player[] with function getPlayers(options: EntityQueryOptions = undefined) : EntityIterator- Returns an iterator to a collection containing all players in the dimension. Optionally, options can be used to filter the result
- Added optional argument to events.addEffect. This argument will limit the callback to only fire for specific entities (see EntityEventOptions)
- Dimension object
- Added function getPlayers(options: EntityQueryOptions = undefined) : EntityIterator- Returns an iterator to a collection containing all players. Optionally, options can be used to filter the result
- Added function getEntities(options: EntityQueryOptions = undefined) : EntityIterator- Returns an iterator to a collection containing all entities in the dimension. Optionally, options can be used to filter the result
- EntityQueryOptions
- Added class EntityQueryOptions- Provides additional filtering options when calling getEntities and getPlayers
- EntityQueryScoreOptions
- Added class EntityQueryScoreOptions- Used with EntityQueryOptions to provide scoreboard filtering
- EntityEventOptions
- Used to filter events that fire on entities to restrict the callback to only certain ones.
- Property entity: Entity[] - If specified, will restrict to just this entity
- Property entityTypes: string[] - If specified, will restrict to entities with the specified type (e.g., minecraft:creeper)