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For-Minecraft.com » Minecraft PE 1.18.0.22

Minecraft PE 1.18.0.22

Highlights

  • Added new music tracks to the game!
  • Added new Vanilla Experiments Toggle
    • Please note – these will not be included in the main 1.18 release, but are being included as Experiments so that we can continue to develop these features and gather your feedback
    • New Deep Dark Blocks!
    • Moved Goat Horn and Sculk Blocks behind the toggle. Please enable the toggle to test these work-in-progress features in your worlds.
  • Removed Old World type from the world creation screen (existing worlds will still be playable).
  • Please remember to report and update any crucial bugs you've found in the game so far, so we can get these reviewed before the full release!

Experimental Features

  • Added new "Vanilla Experiments" experimental toggle for Sculk Sensor and Goat Horn
    • You will need to enable the Vanilla Experiments toggle in your worlds to use these features
  • When converting a really old world to Caves & Cliffs experimental directly, we now place new terrain below zero height

Deep Dark blocks

  • Added Sculk Block
  • Added Sculk Vein Block
  • Added Sculk Catalyst Block
  • Added Sculk Shrieker Block

Non-Experimental Features and Bug Fixes

Music

  • Added new music, by Lena Raine and Kumi Tanioka, to the Overworld (when playing in Survival Mode) and to the main menu
    • Please note: Mobile players will need to download the updated music pack from the Marketplace
  • Added a new music disc from Lena Raine titled "otherside". This can be found rarely in Stronghold corridor chests or much more rarely in Dungeon chests.

Old World Type

  • Removed "Old" World Type option from Create New World screen
  • Locked "Old" Worlds to BaseGameVersion 1.17.40
  • Existing "Old" World types will still be playable, but will not be updated with 1.18 features

Blocks

  • Campfires no longer drop only one Charcoal when broken by a Piston or an explosion, instead dropping two units as expected
  • Light blocks will now survive a TNT or Creeper explosion

Feature Placement

  • Glow Lichen no longer generates at the bottom of the ocean
  • Strongholds can no longer generate mid-air in large caves
  • Underwater magma features are now placed on surfaces under water to allow exploration of underwater caves and aquifers
  • Glow Lichen no longer generate above ground in Bedrock
  • Village buildings now carve less terrain around them when placed
  • Added feature placement distribution triangle", and changed all features that used "gaussian" distribution to now use "triangle"

Gameplay

  • Fixed StructureVoid block forcing player to spawn above ground if they left in a cave filled with those blocks
  • Fixed bug where players could create an x-ray vision effect when inside a block below y=0
  • New random number generator used for overworld generation
  • Fire Charge is not consumed anymore when used on lit Candles, Candle Cakes, Campfires, activated Nether Portals, or on other blocks that are already on fire

General

  • Fixed issue where weather was not affecting or affected by blocks above y = 255
  • Improved the error messaging in the Play screen when Microsoft Account permissions are set to block multiplayer
  • Fixed an issue causing Paintings to break and drop when loading into worlds and Marketplace templates

Vanilla Parity

  • Raid boss bars now decrease whenever a raider takes damage

Villagers

  • Villagers will keep following their schedules in worlds that have been ticking for a very long time, and when game time is negative

Graphical

  • Fixed a visual glitch where taking a plant from a Flower Pot would result in the plant still being rendered

Mobs

  • The riding position of Llamas no longer shifts after being tamed
  • Fixed an issue preventing Tropical Fish from spawning in Lukewarm Oceans

Performance and Stability

  • Fixed several crashes that could occur during gameplay
  • Fixed crash when loading certain LevelChunks
  • Optimized the generation of ores in the world
  • Fixed a crash that could occur when going through portals with tamed pets
  • Fixed a soft lock that could sometimes occur when attempting to generate a world from a bad template

User Interface

  • References to Xbox Live have been changed to Xbox

Technical Updates

Clone Command Intersect Error

  • The '/clone' command has been updated to properly check for overlapping source and destinations areas no longer allowing for a 1 block depth overlap on each axis. This can continue to be overridden via the force clone option

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