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For-Minecraft.com » Minecraft 1.17.20.22 Changelog

Minecraft 1.17.20.22 Changelog

Experimental Features 

  • Monsters will only spawn in complete darkness  
    • This change is being made to balance the player's ability to light up the new larger caves and make them safe from monster spawning 
    • Note that this change only affects block-light and not sky-light

Features and Bug Fixes 

Stability and Performance 

  • Fixed several crashes that could occur during gameplay 

Blocks 

  • Amethyst Cluster block can no longer be placed on Grass Path blocks  
  • Corrected Deepslate Lapis Lazuli Ore block name from Deepslate Lapis Ore
  • Dispensers now remove bubble columns when removing water
  • Sea Pickles now change light depending on being in water or not
  • Snow layers are now melted by light from torches, etc.
  • Vanilla Parity: Falling gravity blocks will no longer break when landing on certain blocks

Gameplay 

  • Vanilla Parity: Using Bone Meal on Moss Blocks now also replaces Tuff blocks
  • Vanilla Parity: Fixed Light Block not being displayed correctly when being held
  • Fixed held items not disappearing visually to other players after a player dies when the Keep Inventory gamerule is enabled
  • Nether Portals placed between chunks no longer break when leaving the Nether
  • Shears now correctly cut Vines and Glow Lichen faster
  • Weeping and Twisting Vines now grow correctly after the player breaks them

Graphical 

  • Adjusted padding for HD Textures in mipmaps level 1 in texture atlas to fix texture bleeding  
  • Half of the Enchantment Table book doesn't render dark anymore
  • Blocks moved by a Piston are no longer white while moving

Mobs 

  • Axolotl spawns only when there is stone up to 10 blocks under them, and not in bubble columns  
  • Armor Stands now drop equipped items when destroyed by fire or lava
  • Limited the maximum number of Phantom mobs that can spawn
  • Goats now play their "impact 3" sound

User Interface 

  • Recipe Book crafting estimates no longer differ from the actual results  
  • Experimental warning message is no longer displayed inconsistently when loading beta worlds  
  • Cursor items no longer count towards recipe ingredient in Recipe Book  
  • Selected recipe is now deselected when the player runs out of ingredients  
  • Non-craftable recipes no longer displayed in Recipe Book when search mechanism is used  
  • Nether blocks now appear in the crafting grid if any other ingredient is unavailable  
  • Fixed a wireless network connection error message that appeared when players were connected via a wired network  
  • Fixed various spelling errors in Character Creator  
  • Hover of widget buttons were showing corrupted appearance before full load was complete  
  • Fixed a legibility issue with some Japanese font characters  
  • Riding an animal now displays the correct tooltip term when played on a non-touch screen  

Technical Updates 

GameTest Framework (Experimental) 

  • Renamed BlockTypes class to MinecraftBlockTypes 
  • Renamed Effects class to MinecraftEffectTypes 
  • Renamed Items class to MinecraftItemTypes 
  • Events 
  • Added read-only property currentTick to tick event - Returns the current server tick 
  • Renamed event createEntity to entityCreate 
  • Renamed event addEffect to effectAdd 
  • Renamed event activatePiston to pistonActivate 
  • Renamed event beforeActivatePiston to beforePistonActivate 
  • Renamed event explodeBlock to blockExplode 
  • Renamed event changeWeather to weatherChange 

Commands 

  • Target selectors ry and rym now support wrapping around north  

Items 

  • Killing a custom mob with an unknown loot table entry type will no longer cause a crash, and will now throw a content error

Mobs 

  • Rabbit with initialEvent specified now scales properly to adult rabbit size

Spawning 

  • Similar to the spawns_on_block_filter, the spawns_above_block_filter specifies a list of blocks and a distance. The mob can then spawn only if the nearest block within the specified distance below the desired spawnpoint is in that list (water and air not included). "minecraft:spawns_above_block_filter": { "blocks": "minecraft:stone", "distance": 10 }

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