Popular
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ESBE Shader 3G v2.2 for Minecraft PE 1.16 & 1.17 (1.21/26+)
ESBE is offered initially in two versions for -
Minecraft PE 26.20.21 (1.21.132/26.3)
More epic battles in the new structure, wind -
Dynamic Lights PE Addon for MCPE 1.16/1.17/1.18/1.19/1.20/1.21/26.2+
Dynamic Lights has long been created for almost -
IndustrialCraft PE Mod 2.4.5 for Minecraft PE 1.16
The IndustrialCraft PE history continues and now -
Simple Vehicles Addon v3.7.2 (NEW) for Minecraft PE 1.20/1.21/26.10+
This is the biggest car pack among other addons -
Lucky Block Addon for Minecraft Bedrock 1.17/1.18/1.19/1.20/1.21/26.3
Keep the latest lucky block addon for current -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20/1.21.132 (26.3)+
No modifications, now the old TreeCapitator is -
Vein Miner & TreeCapitator Addon for Minecraft PE 1.17/1.20/1.21/26.10+
Start your first day working as a miner or -
Ark Addon (MCArk) for Minecraft PE 1.19/1.20/1.21/26.2+
Combine the two survival games together by -
AziFy Shader (EnDefault/TrulyDefault/UltraMerged/Reimagined/Revive) for 26.10.27+
AziFy got its first version on Render Dragon
Minecraft 1.16.210.54 Changelog
General
- Added text-to-speech volume slider
- Ink Sac from Wandering Trader can now be used for crafting and it can be stacked
Character Creator
- Emote wheel now supports Screen Reader on Android and iOS devices
- Split-screen characters are now stored in memory and re-joining the game will keep the character that the player had
Marketplace
- Fixed upgrade path for 'format_version' 1.13.0 boats to be properly upgraded to 1.16.100, which resolves a bug where boats templated worlds with a version lower than 1.16.100 had no gravity
Commands
- Documentation for Bedrock Server Commands has been updated to show the correct commands for permission reloading and listing
- Teleport command now correctly aligns your rotation with the destination entity
- Spawn events now show as suggestions for the '/summon' command
- 'SendCommandFeedback' no longer prevents display of outgoing messages
- Multiple '/tickingarea add' or '/tickingarea remove' commands performed during the same tick will no longer result in inaccurate messages about the number of ticking areas in use
- Players can no longer overrun the maximum number of standalone ticking areas in use by adding them all in the same tick
- Added stop action to the '/screenshake' command
- Structures can now be deleted from the saved structure list using the new '/structure delete <name>' command
Scoreboards
- Score values on the scoreboard now align on the right of the table