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Minecraft PE / Bedrock 26.70.22 (1.21.132/26.60)
More epic battles in the new structure, wind -
TreeCapitator Addon for Minecraft PE 1.17/1.18/1.19/1.20/1.21.132 (26.60)+
No modifications, now the old TreeCapitator is -
Vein Miner & TreeCapitator Addon for Minecraft PE 1.17/1.20/1.21/26.70+
Start your first day working as a miner or -
Apollon Client 6.70 for Minecraft PE 1.21.114/26.52
Apollon is a standalone client wrapped in -
Minecraft Bedrock 1.21.132/26.60/26.70.21 Patched (apk)
Do you prefer to play non render dragon shaders -
Body Actions Addon v3.4.13 for Minecraft PE 1.19/1.21.110/26.60+
Humanization of characters in Minecraft Bedrock -
LeviLauncher v1.0.6 (LeviLaunchroid v1.6.0) for Minecraft Bedrock 1.21.132/26.60
LeviLauncher is the tool you've been -
Shadow Company Addon for Minecraft PE 1.21/26
A killer weapon addon for Minecraft Bedrock, -
Newb (Legacy/ Dragon/ Trailer/ Glow/ Firelight/ Gold/ Dynamite/ Memories/ Stellar/ AI/ Plus)
Uniting under a single name, all presented Newb -
Mini Structures Addon v2.0 for Minecraft PE 1.18/1.19/1.20/1.21/26.70+
There are 30 structures at the moment, and all
Minecraft 1.16.210.54 Changelog
General
- Added text-to-speech volume slider
- Ink Sac from Wandering Trader can now be used for crafting and it can be stacked
Character Creator
- Emote wheel now supports Screen Reader on Android and iOS devices
- Split-screen characters are now stored in memory and re-joining the game will keep the character that the player had
Marketplace
- Fixed upgrade path for 'format_version' 1.13.0 boats to be properly upgraded to 1.16.100, which resolves a bug where boats templated worlds with a version lower than 1.16.100 had no gravity
Commands
- Documentation for Bedrock Server Commands has been updated to show the correct commands for permission reloading and listing
- Teleport command now correctly aligns your rotation with the destination entity
- Spawn events now show as suggestions for the '/summon' command
- 'SendCommandFeedback' no longer prevents display of outgoing messages
- Multiple '/tickingarea add' or '/tickingarea remove' commands performed during the same tick will no longer result in inaccurate messages about the number of ticking areas in use
- Players can no longer overrun the maximum number of standalone ticking areas in use by adding them all in the same tick
- Added stop action to the '/screenshake' command
- Structures can now be deleted from the saved structure list using the new '/structure delete <name>' command
Scoreboards
- Score values on the scoreboard now align on the right of the table