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» Minecraft Changelog

Minecraft Changelog

Powder Snow

  • The powder snow block now emits particles when an entity is moving inside of it, or landing on it
  • A freezing effect is gradually applied to the player and any mobs that are inside powder snow blocks
  • Freezing effect is removed from any mobs or players that catch fire
  • Players in survival mode can now turn damage from freezing effect on/off using game rule, e.g: "/gamerule freezedamage false"
  • Mobs that have sunk into powder snow now can navigate through it
  • Entities on fire now have their fires extinguished when stepping into powder snow
  • Redstone dust, torches and item frames can no longer be placed on powder snow
  • Gravity blocks no longer break when landing on powder snow
  • While within powder snow blocks third person camera is no longer pushed to the inside of the character's head
  • Mobs spawned inside Powder Block no longer have a risk of spawning underground
  • Powder snow block is not present in Creative Inventory anymore
  • Powder snow no longer stops projectiles in Bedrock
  • Lightweight mobs now can climb and navigate through powder snow blocks
  • Rabbits, silverfish and Endermites don't fall through powder snow blocks
  • It is now possible to specify a list of blocks that an entity should avoid
  • Goats are smart enough to avoid powder snow blocks when pathing
  • An entity walking through powder snow will make the correct step sound regardless of which block is being walked on
  • Wearing Leather Boots now allows entities to climb powder snow Blocks
  • Powder snow Blocks have unique interaction sounds
  • When the camera is inside a powder snow block fog is rendered around it and an overlay texture is rendered on it
  • Buckets can be used to pick up and place powder snow
  • Powder snow blocks have a slightly different texture than regular Snow blocks
  • Entities can enter powder snow blocks, but their movement is slowed down while inside
    • Fall damage is ignored
  • Leather boots make it easier for players to traverse powder snow
  • Fixed occlusion for powder snow; adjacent blocks no longer appear transparent when inside powder snow

Nether Ambient Sounds

  • Mobile players now experience ambient sounds in The Nether
  • Be sure to update the Minecraft Original Music Pack via the Marketplace to hear these new sounds!


  • Shulker Boxes no longer lose their inventory when undyed in cauldrons
  • Added new logic for mobs dismounting rideables
    • This also introduces a more fine grained entity height check allowing different dismount places for entities of different heights
  • The player will no longer dismount into liquids (lava or water) from rideables such as boats
  • Added F11 as a keyboard shortcut for full screen mode
  • Sign in failures now have a more helpful error message and provide error codes


  • In all worlds created with the same seed, the same chest will now always generate the same content in the same order
  • Double Chests placed at chunk borders don't become partially invisible and don't crash the title when they are opened
  • Golden Apple and Enchanted Apple now have colored hotbar text when selecting them


  • Added new slash command options for '/setblock', '/fill', and '/clone' commands for passing in a list of block states to set on the block being spawned
  • Changing 'RideableComponent' property "rotate_rider_by" to function for custom mobs

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