«    April 2024    »
MonTueWedThuFriSatSun
1234567
891011121314
15161718192021
22232425262728
2930 
April 2024 (40)
March 2024 (25)
February 2024 (20)
January 2024 (18)
December 2023 (18)
November 2023 (34)
 
For-Minecraft.com » Minecraft 1.17.40.20 Changelog

Minecraft 1.17.40.20 Changelog

Experimental Features

General

  • Added a new mountain biome: Stony Peaks!
    • This is just a variant of lofty/snow-capped peaks that uses stone and gravel instead of snow and ice, and is used to avoid temperature clashes such as a snow-capped peak sticking up from a jungle
  • Corrected vegetation in Mountain Meadows
  • Dripstone Clusters can now only be found in the Dripstone biome
  • Dripstone features now only generate in Dripstone biome
  • Mountain biomes now have correct feature places to match the Java Edition side-snapshot
  • Infested Stone can be found under new mountains
  • Tweaked ore distribution to match the Java Edition side-snapshot
  • Clouds are now at Y level 192
  • Tweaked biome placement, river size, and terrain shapes for a better overworld experience
  • Tweaked mob spawning in mountain and cave biomes to match the Java Edition side-snapshot
  • Trees in swamps can now generate slightly deeper when in water
  • Deepslate now generates at lower depths
  • Dripstone features now generate at Deepslate depths
  • The placement logic of Small Dripstone feature has been refactored, frequency is similar but exact positions will differ
  • Maps now correctly show the colors of blocks below a Y level of zero

Lush Caves

  • Vines now generate in Lush Caves instead of generating above the surface
  • Vines can now grow down below zero height

Villages

  • Villages now generate in the style of the biome they are located in

Non-Experimental Features and Bug Fixes

Blocks

  • Falling stalactites are now offset properly to avoid interacting with entities outside their intended hitbox
  • Beehives now generate in the world facing south

Candle Cake Blocks

  • Pressing the 'use' button on a Candle Cake now consumes the correct amount of cake slices

Character Creator

  • Fixed a crash that could occur when using Character Creator
  • Tweaked color tint for default Steve skin to match default Steve
  • Altered message for when friends change skins

Commands

  • Education Edition items are no longer shown as an option when using @e[type=]

Gameplay

  • Fixed a bug that caused players to be set on fire upon changing dimensions if there was Lava underneath the Nether Portal
  • Players can no longer eat food at full hunger in Survival mode
  • Sea Grass no longer spawns under Lily Pads during world generation to avoid breaking them
  • Villagers can no longer spam doors open and closed
  • Cartographers now more consistently give new maps on all platforms

World Generation

  • Amethyst geodes are now much less likely to generate in Strongholds, and if they do they will not destroy End Portals

Graphical

  • Improved world visibility culling for underground situations to eliminate seeing sky at the end of tunnels/stairs

Mobs

  • Improved mob pathing around partial blocks
  • Armor no longer renders on Pillagers and Vindicators, but are still granted armor effects
  • Fixed an issue with mob rendering that caused Vindicator Axes to be visible even when they're not attacking on older Resource Packs
  • More mobs will spawn underground in the Overworld

Powder Snow

  • Powder Snow no longer disappears when looking at it from a distance

Structure Block

  • Trapdoors now rotate correctly when loaded from a Structure block

User Interface

  • Fixed an issue where the d-pad and directional keys could not be used to navigate in certain parts of the UI
  • Fixed an issue where an error message could be shown after suspending the game on the achievements screens with screen animations disabled
  • Fixed an issue where an obscure gamerule was added to settings
  • Fix keyboard/d-pad navigation from custom server to edit server button
  • New achievements screens are available on Windows 10 ARM-based PCs
  • The sign in text on the start screen will no longer overlap the Marketplace button
  • Add space between tab title and the word 'Tab' for text-to-speech on Settings screen
  • Added "More Info" button to failed sign-in modal

Technical Updates

Data Driven Items

  • Updated documentation for Block Rotation Component
  • Added required toggles to documentation and to content error for block components

Commands

  • Command blocks with 'Needs Redstone' and a non-zero 'Delay in Ticks' will now execute only if they remain powered for the delay duration
  • Fix alignment of the sidebar display from the /scoreboard command when text length changes

Data Driven Blocks

  • Updated documentation for BlockExplosionResistance

Graphics

  • Fixed failure to render leash when attached to a mob outside of viewport
  • Added a content error for using a material but not providing the required number of textures to the render controller
  • Testing RenderDragon engine across subset of Android devices (ARMv7)

Mobs

  • Fixed ability to summon experience orbs via /summon command
  • Fixed display only entity destruction in chunk discard scenarios

Molang

  • Fixed query.item_remaining_use_duration having improperly scaled or inverted results (This fix is a Versioned Change as of engine version 1.17.30)
  • Add new compile errors for expressions like 'text' + 3, which were previously ignored (This is a Versioned Change as of engine version 1.17.40)

User Interface

  • Added an ImGUI window for easier viewing of content errors

GameTest Framework (Experimental)

  • Renamed method succeedWhenBlockTypePresent to succeedWhenBlockPresent
  • Fixed a bug where property idwould return "Unknown" for custom entities
  • Identifier strings returned from property idnow include the item's namespace

     GameTestSequence

  • Removed method thenWaitWithDelay
  • Added method thenWaitAfter(delayTicks: number, callback: () => undefined) - After a delay, executes the given callback every tick until it succeeds. Exceptions thrown within the callback will end sequence execution

Player

  • Fixed a bug where the location property would return an incorrect height for players
  • Added property id

Block

  • Replaced method getLocationwith property location
  • Replaced method getPermutationwith property permutation
  • Replaced method getTypewith property type
  • Replaced methods isWaterloggedand setWaterlogged with property isWaterlogged
  • Replaced method getBlockDatawith property permutation
  • Replaced method isEmptywith property isEmpty
  • Removed property canBeWaterlogged

BlockType

  • Replaced method getNamewith property id
  • Replaced method canBeWaterloggedwith property canBeWaterlogged

BlockPermutation

  • Replaced method getTypewith property type

Up © 2024 For-Minecraft.com