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» Minecraft Changelog

Minecraft Changelog

Performance and Stability

  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that occurred when rendering
  • Fixed a crash that could occur when a stunned entity loaded into the world
  • Fixed a crash that could occur in certain Marketplace layouts, and ensured the carousel is always populated correctly


  • Fixed an issue with tall plants (bamboo, sugar cane, and cactus) breaking instantly
  • Fixed a bug that prevented lava buckets from being used as fuel


  • Fixed an issue where animations in the achievement screen could be played backwards
  • Fixed missing translation loading screen tip

Technical Changes

  • Removed legacy fall damage packet from client
  • Made some small changes around how we calculate the spawn position of dropped items from a player that dies from falling
  • Added support for the music command, allowing creators to play and control custom music
  • Changed LegacyCubemap from opaque to transparent
  • Fog Definition identifier cannot use the "minecraft" namespace unless it's from a vanilla resource pack
  • Blocks that have ticking components will now clear their pending ticks from the ticking queue upon removal
    • Added the on_player_destroyed trigger component


  • Middle click on non-default permutations of data driven blocks no longer throws an assert. Middle click now adds the default permutation of the block to your inventory
  • Added a fix for blocks computing ambient occlusion to behave more like vanilla by only contributing ambient occlusion if it's an opaque unit cube
  • Made data driven blocks with disabled collision pathable 


  • Added documentation for block event responses and re-organized block documentation

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